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RPG Maker Reviews (viewing 21-29 of 29 items)
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Yes, this is the same "Nano Bot" made by the talented Dave Carter that one the RPG Maker Pavilion contest. Saying that, I knew it had to be good. One, it's made by Dave carter, very well known for his awesome games. Two, It uses an improved version of Dave's platformer engine for RPGM, and three, its passed Valkysas' test and came out victorious in the Final RPGM Contest at the RPG Maker Pavilion. I couldn't wait to try out Nano Bot.<br>
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Crazy Skating is an innovative and fun game for RPG Maker. This game proves that with the right amount of imagination, a game maker can create any type of game. Of course, with the limitations of RPG Maker (especially in graphics) this game is nowhere in the league of the legendary Skate Boarding games that have blessed the Playstation and Playstation 2 consoles. In fact, the custom sprites are mediocre but they do look like what they're supposed to be for the most part. Still, you don't play an RPG Maker game for graphics so let's get down to the gameplay.<br>
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This game is fun; let me emphasize that for all you game creators that think it's enjoyable to make game after game that involve the generic story of rescuing damsels in distress, fighting monsters and solving mundane puzzles. Fun! Make the game fun! And Jerbils has certainly done that with this one. The controls are simple and the tricks are funny to watch. Especially when you get to knock people in holes, toss boulders on top of mugger's heads and start raging infernos.<br>
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But, this game is not perfect. So, without further ado, let me get into the scoring for this delightful chapter in RPG Maker history.
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This game is fun; let me emphasize that for all you game creators that think it's enjoyable to make game after game that involve the generic story of rescuing damsels in distress, fighting monsters and solving mundane puzzles. Fun! Make the game fun! And Jerbils has certainly done that with this one. The controls are simple and the tricks are funny to watch. Especially when you get to knock people in holes, toss boulders on top of mugger's heads and start raging infernos.<br>
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But, this game is not perfect. So, without further ado, let me get into the scoring for this delightful chapter in RPG Maker history.
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I originally played it way back when it first came out but I never got farther then the third card. I just put the game down and moved on to other things. This time I vowed to play the game from beginning to end. It's always important to play other's games so you get a deeper understanding of what has been done, and how each games comes together.
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For Abyss of Vinsaga, the strongest point is its story. With a story that has been over a decade in development (yes, you heard right), you can expect at least some polish. Although you can only catch a small glimpse of the overall story from this short first chapter, it is enough to drag you in. I cannot wait to experience the entire story, regardless of the medium chosen.
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