Dave Carter's Championship Golf 2004 was awesome!
In 2004, Dave Carter introduced us to golf on RPG Maker. Why not travel down memory lane and check the game out?
RANDOM GAMES
ABOUT
RPG Maker 2
System: Sony Playstation 2
US Release: October 27, 2003
System: Sony Playstation 2
US Release: October 27, 2003
The sequel to the popular RPG Maker, RPG Maker 2 (also called RM2 or RPGM2) was the second RPG Maker brought to the United States by Agetec. RPG Maker 2 the first 3D RPG Maker, featuring a character editor, map creation tools, visual FX editor, script editor, and monster animation.
Note: Change the ".xps" (Xport) extention of the saves to ".max" if you have a Max Drive or ".sps" if you have a Sharkport. The three extentions are interchangeable.
NEWS
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Dave Carter. By some considered to be the god of RPG Maker. Dave has completely shattered the "limits" of RPG Maker time and time again with his astonishing platform games. Fufu the Acid Trip bunny became the first platform game released with RPG Maker, proving that the system was not limited to your run of the mill RPG games. (Dave's game even inspired me to try to create a non-RPG game and helped me to devise a system for a party-type genre of games.) And then, when the approach of RPG Maker 2 was nearing, Valkysas announced the RPG Maker Pavilion's final RPGM contest. Out of nowhere, Dave released "Nano Bot." The game became another instant classic (not to mention being the Game of the Month at the Mag Dec.-Jan.) And now, with RPGM2 finally making its debut on US shores, Dave has once again put his creative genius to work, and has released his first demo of "SD Paradise." Here are Dave's comments on the game:
"The platform game is "Klonoa" style rather than the typical PS2 Crash Bandicoot/Jak and Daxter style.
Story: You star as Sid Grisly. An orange bear that must fulfill his destiny by saving a tropical island from a volcano. You must perform the legendary Ket-Su-Ken katta atop the volcano to summon the Red Phoenix. Once summoned, the Red Phoenix will grant a wish to spare the island from a being pure of heart. It's like Dr.Slump meets Mario Sunshine."
And finally, I would like to say I am honored to have SD Paradise as my first Review of the New year, and my first review of any RPGM2 game. On with the show!
"The platform game is "Klonoa" style rather than the typical PS2 Crash Bandicoot/Jak and Daxter style.
Story: You star as Sid Grisly. An orange bear that must fulfill his destiny by saving a tropical island from a volcano. You must perform the legendary Ket-Su-Ken katta atop the volcano to summon the Red Phoenix. Once summoned, the Red Phoenix will grant a wish to spare the island from a being pure of heart. It's like Dr.Slump meets Mario Sunshine."
And finally, I would like to say I am honored to have SD Paradise as my first Review of the New year, and my first review of any RPGM2 game. On with the show!
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Dave Carter has just raised the bar for RPG Maker 2. Not only did he make a near-carbon copy of a classic puzzle game (Crystal Castles) in his first release, but he also enhanced his platforming engine first seen in Fu-Fu The Acid-Trip Bunny! The result is SD Paradise, a campy Platform/RPG where you take on the role of Sid Grisly, local souvenir dealer. Because of the predestined eruption of Mt. Volcanon, Sid is recruited to stop it by any means necessary.
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The RPG Maker series is one of the best things to ever hit the gaming scene. In the 6 years since its arrival on the Playstation, it has been used to create dozens upon dozens of different games and concepts. Creative juices have flowed, and the dreams of gamers who have wanted to create their own unique masterpieces have been manifested.
Though RPG Maker is a fantastic tool, it is also a limited one. Developers have struggled for years against the base set of tools given in the RPG Maker titles and have found and used countless tricks to manipulate the software into creating some of the greatest user-made software in RPG Maker history.
This article, written in celebration of RPGMM's 100,000th hit, is designed to showcase just a sliver of the magnitude of talent that dwells in the RPG Maker community. While few people ever agree with lists, this is only the opinion of one mere mortal (Ixzion). Make sure to read our reviews and our user ratings to find the best games out there by developers! Some developers, when the game told them "Hey, you can't do that!", spit in the game's face and told RPG Maker that it better do what they want. RPG Maker then complied with their demands and that how these games came into being. True story.
Or maybe not. Still, these games break the rules, and that's all that matters.
Though RPG Maker is a fantastic tool, it is also a limited one. Developers have struggled for years against the base set of tools given in the RPG Maker titles and have found and used countless tricks to manipulate the software into creating some of the greatest user-made software in RPG Maker history.
This article, written in celebration of RPGMM's 100,000th hit, is designed to showcase just a sliver of the magnitude of talent that dwells in the RPG Maker community. While few people ever agree with lists, this is only the opinion of one mere mortal (Ixzion). Make sure to read our reviews and our user ratings to find the best games out there by developers! Some developers, when the game told them "Hey, you can't do that!", spit in the game's face and told RPG Maker that it better do what they want. RPG Maker then complied with their demands and that how these games came into being. True story.
Or maybe not. Still, these games break the rules, and that's all that matters.
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Well, the 2006 RPG Maker Magazine Awards have finally come to an end. It was a long time in the making, but thanks to the entire RPG Maker community helping in the nominations and voting, we were able able to finish this massive event!
The Awards, nominated and voted on by the actual community, are given to the games, produced within the last year, and their creators in recognition of their mutual excellence in the field of RPG Maker.
The Awards, nominated and voted on by the actual community, are given to the games, produced within the last year, and their creators in recognition of their mutual excellence in the field of RPG Maker.
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When RPG Maker 2 first was released, many people experimented with the engine, breaking the limitations. I can remember building my first game with it and it was a good experience. But I'm not here to talk about me, I'm here to talk about Dave Carter, creator of the famous killer app for RPG Maker 2, SD Paradise.
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