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KingSpoom


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Spoom's RPG How-to: Better Villains
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By: KingSpoom | Published: January 2, 2009 22:00 pm | RPG Maker
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Villains are the cornerstones of good games. Stories are created from conflict and the villain supports that conflict. If you have a weak villain, you'll have a weak story. It is, regrettably, very easy to make a lackluster villain. This is especially true when you work backwards and create a villain out of a need, for the plot. The three things that a good villain needs are: plausibility, emotional attachment, and spotlight.

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