Site Announcements

  • Account registration restricted. Email lord.ixzion AT gmail.com and I will get you set up. Thanks.
  • RPGMM Discord Channel - https://discord.gg/YJnAfVr

  • New to the site? Let us know!! - Check here.
  • RPGM Magazine Mission Statement. - Check here.
  • We now have a forum up specifically for the races, check it out. - Check here.


[Continue]

It is currently November 15th, 2024, 4:45 pm
View unanswered posts | View active topics


All times are UTC - 5 hours [ DST ]




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 67 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
PostPosted: July 23rd, 2007, 1:25 pm 
Rank 8: Adept Fighter Rank 8: Adept Fighter
Offline
User avatar

  Level 73
 

Joined: May 19th, 2006, 8:42 pm

Posts: 3632

Location: Ohio
No KK, you can be evil, but for right now we're just making characters, we'll be deciding allignment later.

_________________
Image Image Image Image


1) Statement 2 is true
2) Statement 1 is false


Top
Profile  
 
PostPosted: July 23rd, 2007, 1:33 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
^ Yeah.. I understand. The problem is that if I make the stats for a good person I want to be then if I choose to be evil later then I don't get to pick new stats.

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 1:35 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Spotted Skunk/Dragon
Offline
User avatar

  Level 158
 

Joined: May 18th, 2005, 4:18 pm

Posts: 7289

Location: <- That Way ->
If you want to be an evil character, then start making your evil info. Just because you can't choose an alignment right now doesn't mean you can start preparing your character for the alignment.

_________________
Image Image
"What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."


Top
Profile  
 
PostPosted: July 23rd, 2007, 2:17 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Spotted Skunk/Dragon
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
Alright.. I will change it back then. Well my job skill that is. I can always rename my self later. :p

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 2:51 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: January 17th, 2007, 1:42 pm

Posts: 2533

Location: Right here, right now
Actually, since facts is going on a trip soon, it would be better if there was a healer other than him in the group. Kajak, you take the cleric?

*sigh*
KK, your alignment has nothing to do with your stats. You can have the exact same set of numbers on both a good and an evil character and they would be as good or as evil as any other good or evil character.

The thing is, I really didn't want evil-aligned characters around. Even more when it's chaotic evil. You know why? Because these characters betray their comrades. They stab them from behind. They take the loot only for themselves. They care not for the lives of anyone, and they wouldn't help anyone even if they begged for it.
Evil characters are, in essence, bastards.
Sure you can play a Chaotic Evil if you want to, but the thing is, will you be able to role-play it properly, without making the game less fun for the other players?
Sure no one here would like to be stabbed in the back by the group's spellcaster.


Top
Profile  
 
PostPosted: July 23rd, 2007, 3:26 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
Bah.. You take all the fun out of everything.. :evil

What ever you want to do. Its a game.. Thats all it is. I'm up for anything. :)

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 3:33 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: January 17th, 2007, 1:42 pm

Posts: 2533

Location: Right here, right now
It's just that it may be fun for you, but will it be for the others?
Unless it is played really, really well, having an evil character in the group is a pain in the ass =/ First of all, he probably wouldn't even be in the group, because why would an evil character set out in a group of good people to do anything?

That's why I ask you, please, no evil characters =P I'm preferring to keep things simple for this game ^^


Top
Profile  
 
PostPosted: July 23rd, 2007, 3:54 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
I wanted to test your D&D skills to see how good of a GM you are. XD :lol

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 4:38 pm 
Rank 5: Nimble Thief Rank 5: Nimble Thief
Offline
User avatar

  Level 26
 

Joined: January 5th, 2007, 6:05 pm

Posts: 1941

Location: Planet: Trice, City: New Mildas
Sounds like a plan to me.

Name: Zhufbar Ungor

Age: 187

Race: Dwarf

Class: Cleric

Description: Umm, short, hairy, stocky....Dwarfy?

Bio: The phrase "Tough Love" describes Zhufbar to a tee. A gruff but caring individual, always willing to through out a heal when needed.

Will that work for now?

_________________
Image
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 5:15 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: January 17th, 2007, 1:42 pm

Posts: 2533

Location: Right here, right now
Yes, perfect.

Dray and Phoenix are left. Once they're up with a character concept, we move on. ^^


Top
Profile  
 
PostPosted: July 23rd, 2007, 5:53 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
Ok I want to play. Start the game!

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 23rd, 2007, 7:25 pm 
Rank 3: Studying Black Mage Rank 3: Studying Black Mage
H2SO4
Offline
User avatar

  Level 0
 

Joined: June 25th, 2006, 2:09 pm

Posts: 993

Location: Maine, USA
I don't have time tonight, but tomorrow I will post my character info. I just got back from a mini-vacation. I'm exhausted of all the driving =P Anyway just checking in so you don't think I quit or anything ^^

_________________
Image

87% of statistics are made up on the spot.


Top
Profile  
 
PostPosted: July 23rd, 2007, 7:44 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
H2SO4
Offline

  Level 0
 

Joined: May 9th, 2006, 1:11 pm

Posts: 7151

Location: Home.
Ok.. So lets get this started!

_________________
<a href="http://www.rpgmmag.com/passlogon/userinfo.php?user=Kittykicker">Image</a>
Image


Top
Profile  
 
PostPosted: July 24th, 2007, 1:53 pm 
Rank 3: Studying Black Mage Rank 3: Studying Black Mage
H2SO4
Offline
User avatar

  Level 0
 

Joined: June 25th, 2006, 2:09 pm

Posts: 993

Location: Maine, USA
Name: Zephyr

Race: Human (Rogue)

Eye color: Blue

Age: 26

Hair color: Blonde

Skin color: White

Personality: Quiet, experienced, keeps to himself.

Description: Known only as Zephyr, this man of mystery is skilled in the way of the dagger, and is adept at stealth combat and robbery. Little is known about where he came from or where he is going. His quiet facade hides a deep secret.

----------------------

There we go, I hope it works, this is my first time in an actual D&D =P

_________________
Image

87% of statistics are made up on the spot.


Top
Profile  
 
PostPosted: July 24th, 2007, 3:54 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: January 17th, 2007, 1:42 pm

Posts: 2533

Location: Right here, right now
So...

DP - Human Fighter
KK - Gnome Sorcerer
Phoenix - Human Rogue
Kajak - Dwarven Cleric
myoky - Half-Elf Druid
Dray - Human Monk (I'll file it like that for now so we can move on, if you want to change, say it ^^)

And, finally, the next step:

Abilities and Alignment

First, the alignment:
You can choose any spot in the 'ethical axis': Lawful, Neutral or Chaotic.
And any spot in the 'moral axis': Good, Neutral or Evil. But not evil. For reason stated in the posts above ^^
Your Alignment is the combination of these two axises (?!). For instance: Neutral Good; Lawful Neutral; True Neutral; Lawful Good. I think the terms are pretty much self-explanatory, but if you have any question, ask or look here http://www.d20srd.org/srd/description.htm#alignment

Restrictions:

myoky - Being a Druid, you can only pick between Neutral Good, Lawful Neutral, or True Neutral (Neutral Neutral). Druids must have a Neutral particle in their alignment to reflect that they, just as Mother Nature, do not pick sides.

Dray - Being a Monk, you can only have an alignment of the Lawful axis (Lawful Good or Lawful Neutral). This is because of the Monk's spiritual and mental upbringing.

Kajak - Your alignment depends on which god you choose to worship as a Cleric. I think the best one would be Khalmyr, God of Justice, and Creator of Dwarves. He is a Lawful Neutral god, so your alignment must be one 'step' away from that at most. You can be either Lawful Neutral, Lawful Good, or True Neutral. If you don't like this god and want to change, just say. ^^

All the others can pick any alignment, except for anything Evil, at their will.
(Now you see why we had to wait for the class selection to pick alignment? These things go together =P)



Abilities

Abilites are the 'core skills' of your character: they reflect their innate abilities. Unlike most electronic RPGs, abilities will not change with levels; in fact, they barely even change during the life of a character. You really are born with them. So, pick wisely.
The abilities are:

Strength: Reflect physical power of the character. Affect melee combat attack and damage, and few skills.
Dexterity: Physical nimbleness, finesse of movements. Agility. Affects melee combat defense and various skills, as well as ranged attack precision.
Constitution: Physical fitness. How healthy your character is. Affects Hit Points (famous HP) and few skills.
Intelligence: Need any explanation? Affects spellcasting abilities (for some classes) and many skills, as well as how many skill points a character gets each level to buy skills.
Wisdom: How wise your character is, and how well he can perceive things around him. Wisdom is a mix of 'perception' and 'good-sense'. Affects spellcasting abilities (for some classes) and some skills.
Charisma: Also needs few explanation. How can the character affect others socially. Affects spellcasting abilities (for some classes) and all social skills. Warning: different from eletronic RPGs, this is quite an important ability. ;)



We'll approach this is a 'point-buy' manner. You have 32 points. Adult human average (for all abilities) is 10-11.
Ability Score - Point Cost
08 - 00
09 - 01
10 - 02
11 - 03
12 - 04
13 - 05
14 - 06
15 - 08
16 - 10
17 - 13
18 - 16
No ability can go lower than 8 or bigger than 18. These points are all for ability buying purposes, so spend them all here!

Hints for each player:

DP - For you, the most important abilities are Strength and Constitution, for obvious reasons. Dexterity is also nice to have.

KK - Your spellcasting is based on Charisma, so that's the most important ability for you. It is also nice to have good Dexterity and Constitution, so you don't get too frail.

Phoenix - Being a Rogue, you'll want lots of Intelligence: the Rogue is all about skills, and many of the Rogue's skills are based on Intelligence and it will grant you extra skill points. Other Rogue skills are based on Dexterity and Wisdom, and if you want to be socially effective, Charisma.

Kajak - Your spellcasting is based on Wisdom, so that's your most important ability. High Constitution will help you in combat, and the Cleric usually also works as the group's diplomat, so a high Charisma helps. The Cleric's effects on undead are also based on his Charisma.
After you finish using your points to buy abilities, increase your Constitution score by +2 and decrease your Charisma score by -2. Dwarves are rough and resistent, but also tend to be grumpy.

myoky - As Kajak's, your spellcasting is based on Wisdom. Take a high score in that one. Also, a good Dexterity is nice to have since the Druid does not usually wear heavy armor.

Dray - The Monk's special class features are based on Wisdom. A high Strength will help you when the time to fight comes, and a high Dexterity is advisable since the Monk isn't too fond of armor.



I think that pretty much covers it. For this step. When you're done with this, we can move on to selecting skills, and then we'll be practically over with character building.


Top
Profile  
 
PostPosted: July 24th, 2007, 4:26 pm 
Rank 3: Studying Black Mage Rank 3: Studying Black Mage
H2SO4
Offline
User avatar

  Level 0
 

Joined: June 25th, 2006, 2:09 pm

Posts: 993

Location: Maine, USA
Alignment:

Chaotic Good, "Rebel"

Abilities:

Strength: 11
Dexterity: 14
Constitution: 13
Intelligence: 15
Wisdom: 14
Charisma: 12

-----------

Phew... done. Abilities were tough, I hope I'm not too unbalanced.

_________________
Image

87% of statistics are made up on the spot.


Last edited by Phoenix on July 24th, 2007, 6:01 pm, edited 6 times in total.

Top
Profile  
 
PostPosted: July 24th, 2007, 5:01 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Heh, "user avatar"
Offline

  Level 0
 

Joined: January 17th, 2007, 1:42 pm

Posts: 2533

Location: Right here, right now
I'd tell you to balance your abilities a little more. As it stands, as soon as you enter combat, you're dead meat if you don't hide immediatly.


Top
Profile  
 
PostPosted: July 24th, 2007, 5:52 pm 
Rank 3: Studying Black Mage Rank 3: Studying Black Mage
H2SO4
Offline
User avatar

  Level 0
 

Joined: June 25th, 2006, 2:09 pm

Posts: 993

Location: Maine, USA
Ok, I modified it a bit so it was more balanced. Thanks for the suggestion. :)

_________________
Image

87% of statistics are made up on the spot.


Top
Profile  
 
PostPosted: July 24th, 2007, 6:26 pm 
Rank 0: Magonian Apprentice
H2SO4
Offline
User avatar

  Level 0
 

Joined: July 22nd, 2007, 10:45 pm

Posts: 76

Location: New Jersey
Is it to late to join?

If not:

Name: Kain

Age: 107

Race: Elf

Class: Ranger

Description: Tall, blue hair, purple skin, looks like he's 21 instead of 15.

Bio: Kain is an elven prodigy (?). He started hunting at a real young age and has become one of the greatest in his village. One day he went on a hunting trip with his father. On the trip his father was killed by a group of hunters while he went to get thing from the camp. Ever since the death of his father Kain has set out to find his killers and avenge his father.
Since the death, Kain does not trust many people and doesn't talk much.

Abilities:

Strength - 12
Dexterity - 15 +2
Constitution - 15 -2
Intelligence - 12
Wisdom- 14
Charisma - 10

Allignment - Chaotic Nuetral? What would a skilled hunter avenging his father be?

_________________
Image


Last edited by TheOnIy0ne on July 25th, 2007, 12:12 am, edited 4 times in total.

Top
Profile  
 
PostPosted: July 24th, 2007, 6:35 pm 
Rank 3: Studying Black Mage Rank 3: Studying Black Mage
Spoony Bard
Offline
User avatar

  Level 0
 

Joined: January 28th, 2006, 10:31 am

Posts: 800

Location: Why should I tell you...
Sorry if I'm late
-------------------------------------------------------------------------------------
Name: Zenton

Race: Human

Class: Bard

Age: 26

Eye color: Brown

Hair color: Dark brown

Description: Tall and slim. White with a little tan.

Bio: As a young kid Zenton has always been adept to music. But he was unable to make up his own in his small town. He sets off on an adventure to compose the greatest piece the world has ever heard. (Hope that works.)

language: Common
-------------------------------------------------------------------------------------
Alignment: Neutral Good.

Hit Die: d6

Ability score
STR: 12
DEX: 14
CON: 12
INT: 14
WIS:12
CHA: 15

Modifiers
STR:+1
DEX:+2
CON:+1
INT:+2
WIS:+1
CHA:+2
Base attack bonus:+0

Melee attack bonus:BAB+STR modifier=1
Ranged attack bonus:BAB+Dex Modifier=2

Fortitude Save: 1
Reflex: 4
Will: 3
-------------------------------------------------------------------------------------
EDIT: I'll just go ahead and add my feats... i get 2 as a human right?

Armor proficiency light (comes with class)
Armor proficiency Medium (comes with class)
shield proficiency (comes with class)
Martial weapon proficiency (Rapier) (comes with class)
Martial Weapon proficiency (Shortbow) (Number 1)
Run (Number 2)
-------------------------------------------------------------------------------------
Skills:

Skill points at first level(4+INT modifier)X4+4 for race=60

Misc Modifier+Ranks+Ability Modifier=skill modifier

Balance(DEX)0+5+2=7
Climb(STR)0+7+1=8
Diplomacy(Cha)0+6+2=8
Disguise(Cha)0+7+2=9
Gather Information(Cha)0+7+2=9
Litsen(Wis)0+5+1=6
Move Silently(Dex)0+6+2=8
Perform(Cha)0+10+2=12
Pick Pocket(Dex)0+4+2=6
Use Magic Device(Cha)0+3+2=5
-------------------------------------------------------------------------------------
Equipment

Rapier(20gp)
Shortbow(30gp)
Arrows (20) (1gp)
Leather Armor (5gp)
Small Wooden Shield (3gp)
Explorer's Outfit (10gp)
Common Musical Instrament (Flute) (5gp)
Map or scroll Case (1gp)
Flint and steel (1gp)
2 trail Rations (per day) (10sp)
Torch(1cp)
Backpack (2gp)
Bedroll (1sp)
Sewing Needle (5sp)
Waterskin (1gp)
Chunk of meat (3 sp)

Money left:999cp, 1sp, and 19gp
Total weight: 30lb
-------------------------------------------------------------------------------------
Don't Worry about posting the excess stuff that I have, I'm sure The Gansher will tell you how to make it.


Last edited by Genji on July 25th, 2007, 10:24 am, edited 7 times in total.

Top
Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 67 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group