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PostPosted: January 22nd, 2007, 2:40 am 
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Post the big games you are gonna release this year or are looking forward to.

My goal is to get Usuru out by the end of the year.

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PostPosted: January 22nd, 2007, 5:05 am 
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Mainly, i'll be releasing PoC.I'll be looking forward to it, but i'm only just releasing the demo and the demo pretty much has a long duration.

Maybe i'll be releasing it at March or April maybe?Who knows... :o

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PostPosted: January 22nd, 2007, 8:43 am 
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My goal is to get a demo of Endless Saga spanning about half of Alex's story out by March.

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PostPosted: January 22nd, 2007, 4:25 pm 
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I dunno. I haven't been paying enough attention to what's coming out this year. We need an active release list. Oh wait, there's one in each issue of the Mag. Not sure how accurate or up-to-date it is, but let me see...

Hmm, the only game listed as an '07 release that I know is still in development is Four Elements.


As for big games that I'm gonna release this year, the only game I'm working on is Slayers' Reign. Whether that'll be done this year or not is another story. A vague schedule I'm using is me taking no more than two months per scenario card. So, allowing an extra month or two after finishing for testing and adding subquests, I'd be done in time for Christmas. But this is assuming that I don't have any big obstacles to deal with, like time and memory.

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PostPosted: January 22nd, 2007, 6:33 pm 
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Heh, me and SK might.... MIGHT... be done with the text for the game by late '07...

But it's all downhill after that.

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PostPosted: January 22nd, 2007, 7:25 pm 
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I'm shooting for Episode 1 of Series 4 to be done by April or May, and Episode 2 and its respective teaser to be done before X-mas of this year. That would leave next year to work on Episode 3 and Episode Zero.


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PostPosted: January 25th, 2007, 6:39 pm 
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Right now I'm working on Tales Of Valasia, the sequel to Raiders Of
Lekunder. Given my improved experience with the game maker since I
worked on ROL, the new game should be complete within a matter of
months. After that, I'll be jumping into the third and final installment of
the trilogy. With the trilogy complete, I'll finally be ready to start working
on Serpentoch, a non-linear game with a customizable experience system.

If I'm lucky, the trilogy may be complete late this year or early next
year. But that seems a pretty optimistic estimate.

At the very least, Tales Of Valasia will be released ... umm, sometime this
year.

"A wizard is never late, Frodo Baggins. Nor is he early. He arrives
precisely when he means to." :D


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PostPosted: March 15th, 2007, 10:25 pm 
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I making The Dragon Child for 2007, but I going to enter the Sequelpalooza Contest.

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PostPosted: March 16th, 2007, 6:38 am 
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heh, I forgot about this topic.

As far as that demo I said I was hoping for, don't expect it soon.

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PostPosted: March 16th, 2007, 9:50 am 
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I hope i can release the Rpgmmag demo by this year.


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PostPosted: March 16th, 2007, 11:10 am 
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The demo for Daniel's Quest III will come out next week if everything goes as planned.

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PostPosted: March 16th, 2007, 12:47 pm 
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I intend to release "Who did this!?" by early next week.
It is a survival-horror game that takes place in central Pennsylvania. It is inspired by traditional survival horror games with the kind of bias that you will come to expect from Modal Realms (my development studio).


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PostPosted: March 19th, 2007, 2:30 am 
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I been working on MOTC since I came to the mag. I hope I can get it off the grown soon.

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PostPosted: May 26th, 2007, 1:06 am 
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Well, I managed to meet my goal and finish Usuru. Anyone else?

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PostPosted: May 26th, 2007, 1:14 am 
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I'm very close to finishing the Rpgmmag Game.
But, I'm gonna release the demo soon.(The demo contains the first chapter of the game)


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PostPosted: August 24th, 2007, 9:04 pm 
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Update: Since Usuru is finished, I'll have Usuru DX released in a couple of days. Then I'm working on my un-named tactical game, and maybe some other projects. I don't expect to have anything else done this year.

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PostPosted: August 25th, 2007, 2:53 pm 
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This year has been very bad for me. I've found that the odd numbered
years usually are, but this one has been unusually bad, frought with
challenges and lots of BS to slosh through. Unless I am miraculously able
to deal with all these rampant delays and get back on track, don't expect
to see anything new from PNG until next year.


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PostPosted: August 25th, 2007, 10:19 pm 
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Ahhh....all the wide-eyed optimism from the beginning of the year....


Yeah, I set aside Series 4 to work on my game for the mag contest, and even THAT is progressing nowhere. I think I've started to lose interest in the whole process....especially now that I have a lot less free time than I did when I made my first two games. I was working part-time back then, and now I'm full time, and received a promotion. So, yeah...it's rough.


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PostPosted: August 26th, 2007, 1:08 am 
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Perversion wrote:
Ahhh....all the wide-eyed optimism from the beginning of the year....


This year has just not been good to me. Not at all. If I could go back to
January or February, I never would've guessed that things would go so
awry in my life. The year is like a train wreck. As we speak, I'm still
sloshing my way through the rubble and billows of smoke.

When things are going good, I'm always optimistic because I don't want
the good times to end. They invariably do. Doesn't mean I have to lose
hope.

Interestingly, I've been starting to lose interest in the process [of game
design] as well. I've been thinking of doing something else and more fun
(for me, anyway).


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PostPosted: August 26th, 2007, 2:43 am 
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Well, the year has been pretty rough. I don't plan to move on until I make a few hit games.

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