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PostPosted: January 10th, 2007, 6:21 pm 
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is there any way you can make a sytem for staling stuff without useing switchs? also how can you make a good pick pocketing system


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PostPosted: January 10th, 2007, 6:41 pm 
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Are you speaking of RPG Maker 1?

And if so, do you mean stealing while in battle?

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PostPosted: January 10th, 2007, 8:56 pm 
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Location: Why should I tell you...
have a two-way choice

"talk"
"steal"

on steal make a three way choice with %

item 1 33%
item 2 33%
item 3 40%

then make it so the get an item

then make a switch so they can't steal until a certin time again


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PostPosted: January 11th, 2007, 4:29 am 
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that helps but with out useing switchs


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PostPosted: January 11th, 2007, 4:30 am 
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Lantis wrote:
Are you speaking of RPG Maker 1?

And if so, do you mean stealing while in battle?


no outside of battle like have a cup sprite and if you click on it you can steal it. and yes rpgm 1


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PostPosted: January 11th, 2007, 1:09 pm 
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If I may ask, why no switches?

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PostPosted: January 11th, 2007, 1:32 pm 
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There are two ways without using switches

That is to put it on a percentage rate.... but you'll be able to try as many times as you want.

The second is to use the item (still using percentages) you can steal as a condition. So you can make it to where they can try as much as they want, but when they get it, they can't try anymore...

But without switches, they have unlimited tries...

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