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PostPosted: November 17th, 2006, 1:21 pm 
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Please remove Pirate Nut Games (development studio).

Reasons are personal.


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PostPosted: November 17th, 2006, 1:31 pm 
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PostPosted: November 17th, 2006, 1:41 pm 
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Did something happen that someone here did?

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PostPosted: November 19th, 2006, 11:34 pm 
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Ixzion wrote:
Did something happen that someone here did?


No. No one here did anything wrong that I know of. :)

I'm trying to think of a way of explaining this that makes sense, and I'm coming up short. I'm not entirely happy with being a "game developer". I spent six months working on my first game (six months of intensive work during which I didn't play any other video games), and then two months of testing, debugging, and working on the AI. Then I published my game here and at the Pavilion. I was really excited about it. I think I've created something pretty special. But maybe it's just special to me. After Obright played my game and reviewed it at the Pavilion, that left kind of a sour taste in my mouth. He played the game in a different way than I do, and he had some points of criticism about it. Personally, I am 100% satisfied with my creation, and I wouldn't change a thing. I guess I'm just not really sure I want to be a bona fide "game developer" with a forum where people can play my game and then say "Well that sucks" or criticize it in some way. I want others to play my game, yet I also don't. And I'd like to hear about others playing my game, yet I also don't. I guess I want to hear about others playing my game, but only if it's all good things that are being said. I know that's unreasonable.

I created a game with gameplay styles that I like, and I accomplished exactly what I set out to do. After my break from development is over, I will continue and make another game that'll be more of the same. I'm perfectly happy with what I've done, but others may not like it. Some may not like it at all. I'm just not really sure that sharing my game with others was all that great of an idea.

Also, I am not really sure that having a "game developer" forum was all that great of an idea. I'd have to keep up with it and keep making posts and progress updates and stuff... but is anyone gonna read it or care? I don't know. While I was working on my first game, I took my good ol' time and did it right. I didn't rush. I would do the same for the sequel. Take my time, get it right the first time.

I don't know, but a lot of this stuff seems like self-indulgent blog type stuff to me. I've visited a couple other forums for other game designers, and some of these people are pretty self-important and self-involved. Which brings me to an inherent problem with RPG Maker. Everyone here, at the Pavilion, and at the boards on GameFAQs are all making their own games! Does anyone ever play the games that are made? I dunno, but to me it seems like these are forums where all anyone ever does is make games that no one ever plays. I, for one, do not enjoy making a game. I made a game so I could play it. And I would make another game so I could play that, and so on.

I'm probably not making any sense. I'm sorry. I'm just really doubting that it was a good idea to make my game available and create a developer forum. I'm not happy with the way things have been going at the Pavilion either. I'd rather just go it alone.

(I am a paranoid schizophrenic with social anxiety problems. Hope that helps to explain why I'm not making much sense here.)


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PostPosted: November 20th, 2006, 12:26 am 
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Critisism is a good thing. People pointing out problems can help improve future attempts. Critisism shouldn't change the way you make games, it's helpful tips to make games better. If you liked what you did and do not find the problems mentioned to be much of a problem at all, good for you. After all, it's better to create something you like than to create something everyone else likes.

The development studios definately do not get much attention. But there are a few people that look into them, even if they don't respond. I know it's certainly frustrating if you're not getting any responses, especially when you want to know what people think of your game. It's also true that lots of people are busy making their own games. People still play them, though, just only when they have free time. You should still go ahead and release your new games to the public. Even if you don't get good comments, or any comments at all, someone's bound to play them.


And here I am sounding all hypocritical because I was complaining that nobody was playing Slayers' Reign.

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PostPosted: November 20th, 2006, 1:36 am 
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LOTS of people download and play the games! If you're ever curious about how many people are downloading your game, there are download counters for almost every game at the pavilion. click the discuss link on the game directory, and you'll see how many times it has been downloaded so far.

your game has been downloaded 18 times from the pavilion so far. that number can (and will) get much higher depending on how aware people are of your game. having your own game forum here and at the pavilion helps with that. it shows people you're an active user, and are sticking around to help them with your game if needed.

Whispers in the Woods, for example, has been downloaded 1654 times from the pavilion. I would love to hear how many times it's been downloaded from the mag.

the rpg maker community is a self-contained game industry. we play each others games, and by doing so we give each other feedback for how to improve (if needed), and also gain insight about new tricks and


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PostPosted: November 20th, 2006, 2:27 am 
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I can understand your point of view on feedback. If you just make your games so that you can play something you really like, then that's fine, and it doesn't really matter what other people think, and it doesn't need to change your games. The important thing is that You're happy with it. Nobody will like You any less just because they don't enjoy your game. But I hope you keep sharing your creations, maybe someday someone will like it and learn something from your games that they wouldn't have if you didn't! ^___^

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PostPosted: November 20th, 2006, 8:11 am 
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I have no idea how it could be downloaded so much from the Pav, but Whispers has over 100 downloads here.

Raiders currently has 20 here (it does help that it's one of the Spotlighted games). :)

But really, RPGMM was made TO play games. We can't work as fast as we'd like to, but we've done dozens of reviews. If a game is reviewed, we do give our opinion on it. But it's not like a game can never be redeemed.

As Draygone said, take the critisism and keep going. My games have been criticised before. Acre-age was railed on pretty heavily, I remember. I was mad about it, but I ended up taking some of the suggestions from the review and using them. Often, your critics are your best error-finders. So use them.

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PostPosted: November 20th, 2006, 10:45 am 
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Yeah, Don't be so hard on your self. Theres lots of games I love that other people hate. And theres games that I hate that people love.

Everyone is different. Just don't go by one or two people. Because thats a very small %. :)

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PostPosted: November 22nd, 2006, 1:56 pm 
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We are a community. And I will support anyone, and pretty much any game.... including DOOR: THE GAME and Watch Grass Grow.

I'm not even a Studio Owner, but I have a thread that is going pretty well. I don't really post on it unless I have something to say, so it really isn't much of a hastle.

When I started said game. I told myself that I was going to make it for me. I would put it up on the net and let others play it in hopes of them enjoying it as well... as you did. But if they don't like it, so what? That's their deal. You know you've done what you did to the best of your ability. That should be more than enough.

I'm not too terribly worried about the removal of your games as I am you as a RM user. We are a growing community... though not as big as I would like.

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PostPosted: November 23rd, 2006, 1:58 pm 
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Okay, I guess I'll stay. If you guys are okay with giving me back PNG, I'll repost all of my stuff there. Sorry for the inconvenience.

I am not looking forward to my game(s) being reviewed because there will invariably be something that someone doesn't like about it. Just look at what Obright said about it at the Pavilion. As far as I'm concerned, my game is totally cool. My girlfriend from California is currently visiting with me, and she's been playing my game. As I watch her play it, I'm like "Man, this game totally rocks! I done did good." I've made something that I like, and that's all that matters. ROL is a pure PNG joyride and nothing else. And the sequel will be as well. And the sequel to that. And whatever else I do (I have enough ideas to make about six more games at least).

I would never try to make a game with the intention of pleasing the gaming community at large because... well, I'm a selfish bastard. As far as I'm concerned, RM is about me and what I want to see. There are millions of other games out there that other people like. Now it's MY turn to see what I like, for a change.

I am an artist, and what I've created is a gaming work of art. Anyway, I'll stay.


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PostPosted: November 23rd, 2006, 2:42 pm 
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I would never try to make a game with the intention of pleasing the gaming community at large because... well, I'm a selfish bastard. As far as I'm concerned, RM is about me and what I want to see. There are millions of other games out there that other people like. Now it's MY turn to see what I like, for a change.
That's good. Nobody should make a game just for other people to like. Trying to appeal to others too much will only make game creation a very tedious process. It's much easier to make something that you want, and it usually shows.

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PostPosted: November 23rd, 2006, 4:18 pm 
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"Games are not art"-(i forget who said that.)

Anywho not everyone here has made a game. I haven't even finished my games are even continued to work on them :P
Uploading your game on the net can be fun but not listining to what other people have to say about your game is bad. You need to gather all the points that people have critisize and combine it to a list for serious improvements. being too uptight about how one person said the game sucks is also bad. ignore them if they just badmouthed your game without pointing out the reasons why. It doesn't matter about updates or progress. What matters is that you make the game.


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PostPosted: November 26th, 2006, 12:29 pm 
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I finally realized something. It took me a while to realize it. I'm slow.
But usually I do eventually get with the program.

Valkysas will tell you that I'm an evil monster who should be eviscerated.
Well here's my half of the story.

There was a big misunderstanding, and I got lambasted for doing
something that I honestly didn't do. Maybe to Valkysas it looked like I
was doing what he lambasted me for. But that doesn't matter. The truth
remains that I was not doing that evil thing that he thought I was doing.
Do I expect Valkysas or anyone else to believe me? No. Do I care?
No. I know what the truth is, and that's all that matters to me.

Valkysas, here's the reason why I wanted you to remove my game. I
finally realized that I don't need or want to be a part of any RPG Maker
community. To be completely honest with you, these communities scare
me. I am not comfortable being a part of them. I also realized something
else. I can't handle being a part of them. I can't deal with it. This is a
personal fault of mine, not a fault on anyone else's part. Believe it or not,
I had some anxiety attacks during the couple weeks before I submitted
my game here. I didn't really understand why, and I thought they may
have been related to something else. But now I'm inclined to believe that
they were because I was frightened to death of joining a large community.

This is going to sound completely absurd; but I can't handle being a
successful game author. I've spent all my life being unsuccessful. Well,
successful but unpublished in any public or social arena. I've been an
unpublished novelist, unpublished game author, and unpublished
musician. Now that I've finally managed to get myself published in a
public arena, I found that I really don't like it. It makes me feel
uncomfortable. I feel exposed. I feel like I'm naked surrounded by a
large group of people. And I hate it. I was never intended to be a
successful, published author because I can't handle being successful in
that way.

For some reason... some reason I can't fathom... I did want to submit my
game here and have it be available for download. I think that was my
worst mistake. That was the absolute worst thing I ever did here and at
the Pavilion. For some insane reason, I did want others to play my
game. Why? Why was that necessary? I've been trying to figure it out.
Why do I want for someone else to play my game? It's entirely
unnecessary. Why show off my talents? Why? So that someone else can
pat me on the back and tell me how talented I am? Why would I need
someone else to tell me such an absurd thing? I already know I'm
talented. I made a game that I was satisfied with. That means that to
me, I'm talented. Caveat: It doesn't mean that the opinions of others will
reflect the same.

As I grew more and more uncomfortable with this whole thing, I realized
that I really don't want anyone else to play my game. I don't need
anyone else's validation in order to know that what I like is good for me.
I'm sorry. I just don't need to hear it from anyone else. What I like has
always been good for me; I've always known that, and I've always been
comfortable with it. I don't need someone else's validation.

I had difficulty accepting criticism and compliments alike. The
compliments were particularly uncomfortable. "This is great!" Yeah, I
already knew that. I wouldn't have created it if I didn't believe it was
great (for me). I don't really need compliments. I don't need criticism
either. "I don't like your style of gameplay." Then don't play my game.
Why would someone play a game he doesn't like? I played someone
else's game that I really didn't like, but I did it to make him happy and
because I'm stupid.

The long and short of it is that I made a big mistake when I submitted my
game. I shouldn't have done that. And I shouldn't have attempted to join
a large community that scares me. If you're reading this, I'm afraid of
you. You scare me. People scare me. I don't want or need to expose
myself to such stress. I'm better off by myself.

I made another mistake. I got rather miffed at a good friend and said
some nasty things to him. Then he responded with nasty things of his
own. Then I responded with more vitriol. I take responsibility for my part
in that. I was in the wrong, and I reacted very badly to a person who
angered me. I'm responsible for what I did wrong there, and I apologize
for it. I shouldn't have to openly apologize to this person, because the
exchange was private. He was the one who chose to share it with
someone else. That was his choice, not mine. But I sincerely apologize
for what I did wrong. Do I expect anyone to believe me? I honestly don't
care.

I'm leaving, and I'm not looking back this time. The reasons are all stated
above. Most importantly, I don't want anyone to play my game. And I
don't want to hear about it.

Keep the game. Do with it as you please. Keep it, edit it, modify it,
delete it, whatever. I don't even care anymore. I sign over the creative
rights and editing rights for my game to anyone who wants them. I won't
be coming back.

I wasted eight months of my life working on designing a pointless video
game. This entire thing has been a waste of time. I will be quite happy to
return to my life as it was before I got the stupid idea of using a game
editor to create a game.

Do I care about what anyone thinks of what I've said here? No. I wrote
this for my benefit.

Peace out. And I hope all of you are able to make the video games
you've always wanted to make.


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PostPosted: November 26th, 2006, 4:27 pm 
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If it helps, only a small percentage of this community is involved with the RPG Makers, especially when looking at the Pavilion. And even if you don't want to show off your games anymore, that doesn't mean you shouldn't still make them if you enjoy what you create. But it's your choice, I guess. Good luck with whatever you do.

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PostPosted: November 26th, 2006, 5:27 pm 
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eh, as far as what happened at the pavilion, you flamed someone through PMs (not allowed) and manipulated the staff (definately not allowed). I dont have a high opinion of you.

I've never seen someone act like you have before. getting so upset because of one little bug, then asking for your game and forums be pulled because of it. it's strange as hell. I definately don't think you're ready for the community if you're going to act like that.

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PostPosted: November 26th, 2006, 5:42 pm 
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im starting to agree with Valkysas.


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PostPosted: November 26th, 2006, 5:56 pm 
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Valkysas, your behavior here and at the Paviliion is atrociously unprofessional.

I make a request to remove something, and you basically say "I'm not gonna remove it unless you give me a reason I can agree with. And since you didn't provide a reason I approve of, I'm going to ban you forever." Unprofessional to the nth degree.

GameFAQs is a professional, class act. I can ask for a FAQ or review to be removed there, and the administrator will remove it, no questions asked. This gives the author control over his intellectual property. What you were saying is "I'm gonna keep your intellectual property unless you provide a reason I can agree with for removing it. Oh, and by the way, I think the reason why you want to remove it is because you're angry at [name], and you're gonna change your mind in a couple days." A professional moderator or administrator would NEVER say something so crass to a member. Then after you ban me, you proceed to belittle me in public to all your friends, like a schoolyard bully talking to his buddies.

I personally believe that you got angry at me, and you abused your power. But that's beside the point. Your unprofessional behavior is unbecoming of an administrator. I lost a great deal of respect for you. And both the Pavilion and Mag have lost me as a result. Frankly, I don't want to be around you. I don't want to be at the whims of an unprofessional administrator. If you were a business, you'd have permanently lost my patronage.

My behavior toward that other member was deplorable, and I take responsibility for that. But I did NOT manipulate your staff. There should logically be no way that a member could manipulate an authority figure. Yet you repeatedly cite that as a reason. I sent you an e-mail and tried to explain how I was not manipulating your staff. I tried to explain what I was doing and why. I did NOT set out to manipulate anyone for any purpose. I was merely doing what I thought had to do be done to achieve a desired result.

I take responsibility for what I did wrong. But I do not take responsibility for "manipulating your staff". That's not what happened. And while my behavior was less than decent (and I apologized for it), your lack of professionalism is unforgivable. I've never seen an administrator behave the way you did.

That's all I have to say to you.

And that's all I have to say to anyone.


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PostPosted: November 26th, 2006, 6:16 pm 
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Listen, bud.

Please try to do it with no retorts, and no replies, cause i'm just stopping by and i'm not really gonna listen anyway. I'll be the first to admit that I don't know you. Maybe i've misinterpreted you somehow. I just read what you said here, and at the pavilion, and what Valk's said to you. And as far as i can see and from any interpretation, you're WAY out of line. Now, Valk won't argue with you about this, and I think he shouldn't, because this is below him.

Firstly, if you're so concerned about having your 'intellectual property' up there where everyone can see it, then you SHOULDN'T HAVE POSTED ABUSE IN THE FIRST PLACE. It says NOWHERE in the forum rules for both the Mag and the Pav that admins have to pander to the whims of antisocial members.

Second;

Quote:
Then after you ban me, you proceed to belittle me in public to all your friends, like a schoolyard bully talking to his buddies.


as far as i can see, YOU'RE the one with the rants and the abuse, Valk and everyone else was quite happy to LET IT DROP. Just because no-one agreed with you doesn't mean ANYONE is bullying you. Please don't think they are.

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There should logically be no way that a member could manipulate an authority figure.


Bullsh*t, friend. Many kinds of people (not least nice people) are very easy to manipulate. Regardless of whether they're admins or just forum members.

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I did NOT set out to manipulate anyone for any purpose. I was merely doing what I thought had to do be done to achieve a desired result.


>_>

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And that's all I have to say to anyone.


Goodbye, and i wish you well.

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PostPosted: November 26th, 2006, 6:24 pm 
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And since you didn't provide a reason I approve of, I'm going to ban you forever." Unprofessional to the nth degree

No, I just wanted a reason that would let me know that you wouldnt just want the game back up in a day or so. your game was removed after you gave me a reason. I just wanted to be sure I wasnt wasting my time. lots of people love to waste my time. remove games only to put them back up several times, people beg for bans only to beg to be unbanned. thats all it was.

You were banned because I opened the archives to check out the topics you had deleted prior to editing, and seeing the PMs you sent to your former friend.

As for comparing either of these sites to gamefaqs, remember the staff at gamefaqs is being paid. its their job to do that crap. the pavilion and magazine staff are not being paid. we do it because we love it. our time is limited as this isnt our career, so we do like to make sure we arent wasting our time with decisions that'll be overturned every single hour.

Oh, and Regal is awesome.


Last edited by Valkysas on November 26th, 2006, 6:34 pm, edited 1 time in total.

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