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PostPosted: June 4th, 2006, 12:23 am 
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I am new to this site and I have a great game in the making on RPG maker for ps1, I need help with what the next thing I should do on the game, can anyone I can trust help me?


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PostPosted: June 4th, 2006, 1:09 am 
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I have absolutely no idea what you want.

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PostPosted: June 4th, 2006, 1:48 am 
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Could you tell us more about your project and what kind of help do you need?

Here is a forum that could help you out.

http://www.rpgmmag.com/forums/index.php?f=3


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PostPosted: June 5th, 2006, 6:45 am 
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Chronicle wrote:
I am new to this site and I have a great game in the making on RPG maker for ps1, I need help with what the next thing I should do on the game, can anyone I can trust help me?


Chronicle sent this to me:

Quote:
well, the game is more modernized, and three highschoolers, while at the mall, realize the mall and the whole city has been attacked... and right now I have gotten through the mall sequence and they have been warped to different times after they went and saw the destroyed city, the main character has been sent to in space where the people have been held captive, and he saves a girl he knows there, a main character. My question is, what should I do after that? Where should they do or go next and what about the 2 other characters? Thanks and please reply.


This is way more understandable.

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PostPosted: June 5th, 2006, 9:07 am 
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A simple answer: What do you want to happen next? What do you think would be cool? Or, if your game is a comedy, what would you think would be funny? Or, if your game is a bunch of random nonsense, flip a coin. And then spin in circles until you fall down on something, and base the next area on what you landed on.

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"What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."


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PostPosted: June 5th, 2006, 11:52 am 
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Draygone wrote:
A simple answer: What do you want to happen next? What do you think would be cool? Or, if your game is a comedy, what would you think would be funny? Or, if your game is a bunch of random nonsense, flip a coin. And then spin in circles until you fall down on something, and base the next area on what you landed on.

I forgot to mention the attackers are mysterious robots, and so my place I am trying to get to is that he goes through a long journey and in the end of the mystery and action, defeats the final foe with his ultimate sword of time.


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PostPosted: June 5th, 2006, 2:52 pm 
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Sword of Time, huh? Got a backstory on that? Where is it hidden? Why was it hidden? Or maybe it wasn't hidden at all, and it was on display at the local museum.

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PostPosted: June 5th, 2006, 3:39 pm 
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Draygone wrote:
Sword of Time, huh? Got a backstory on that? Where is it hidden? Why was it hidden? Or maybe it wasn't hidden at all, and it was on display at the local museum.
Well, the sword of time is I call it the Chronicle sword. You obtain this when you wake up in an unfamiliar place. :)


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PostPosted: June 5th, 2006, 10:28 pm 
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Do you have it planned out how you get to the unfamiliar place? Do you know what the unfamiliar place will be like? Gotta try to find some way to link together saving the girl with the unfamiliar place. Such as is the girl part of the reason you get there, or are you chasing after space pirates or something like that.

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