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PostPosted: May 24th, 2006, 10:04 pm 
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Top from 3rd Generation ACBS game.


Top left: All you have for a light source is that round aura...easy to get lost...enemies out from nowhere....FUN...for me that is...not you...let's see where do I want to place all these traps I just made...?

Top Middle: OOh there's a problem...those spinning laser blades could hurt....and that gap doesn't look that big...better move fast

Top Right: AAaaah more traps...move fast before the spears hit ya...

~~~~~
Bottom ones from mecha mage movie

Bottom Left: This is a cool mirror I made.

Bottom Middle: Same spot just camera rotated

Bottom Right: rotated other way this time

There's a trick to the mirror in the movie...the mirror shows some paths that are invisible in the real world...:-)


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PostPosted: May 25th, 2006, 10:51 am 
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Wow, Nash. This is cool. I like the mirror. How'd you do that?


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PostPosted: May 25th, 2006, 12:29 pm 
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That looks like my kinda rpg. Props.


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PostPosted: May 25th, 2006, 3:40 pm 
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NeoSamurai wrote:
Wow, Nash. This is cool. I like the mirror. How'd you do that?


For the mirror I made my room then where I wanted the mirror I put invisible siding on a regular block on all sides except one. The left over side I put the Clear Ice texture, I set the transparency on for it. Then I placed it as a wall. Then I built the entire room mirrored on the other side of the reflective wall. Since its a movie, I just apply together the two event's movements. One on each side of the mirror. For actual gameplay you will need to make an event that copies the party movement and restrict the camera rotation to only one side of the mirror. The event movement will just have to be a bunch of XYZ condition checks. I'll leave that work for you, it's possible though.

And thanks for the feedback.


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PostPosted: May 26th, 2006, 1:41 pm 
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I really like the light source thing. This looks really cool.

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PostPosted: May 26th, 2006, 2:26 pm 
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Looking good, Nash. You're the foremost authority in these things. :p

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PostPosted: May 27th, 2006, 12:29 am 
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Ixzion wrote:
Looking good, Nash. You're the foremost authority in these things. :p


Yeah and I still didn't get on that "Rulebreakers" list...I'm bitter...After all I"ve done for the advancement of RPGM2....*sigh oh well lol


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PostPosted: May 27th, 2006, 7:19 pm 
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I posted this at the Pav:

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Well, no one ever really agrees with these kinds of lists. And it wasn't that the list was biased in favor of RM1 games; it's just that a whole lot of firsts happened on it. Besides, it's only the opinion of yours truly.

But, I have something planned where everyone has a say in what gets where. But it'll only work if the community helps out.


That second paragraph is something to notice... ;)

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