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PostPosted: November 20th, 2005, 6:19 pm 
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I forgot to mention my favorites.:p

Oot, Majora's Mask, Link to the Past, Wind Waker, Link's Awakening.

In that order.:D

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PostPosted: November 22nd, 2005, 9:50 pm 
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N.L.Y. wrote:
(I hated your sub-boss fight in the Water-temple, took me forever for some reason...as a matter of fact, I plain hated that temple)

Haha. I love that temple. I like the battle with DarkLink because he is very challenging since you have to figure out a way to hit him without him blocking it. I just used Din's Fire because it will usually kill him with about 6 of 'em. :P

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PostPosted: November 22nd, 2005, 10:35 pm 
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Has anyone beaten LOZ: the minish cap


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PostPosted: November 22nd, 2005, 10:52 pm 
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I like the battle with DarkLink because he is very challenging since you have to figure out a way to hit him without him blocking it.
I just keep swinging my sword and hope that I get in more hits than he does. A pretty disappointing boss if you ask me.

I haven't played the Minish Cap. I really should, though. I don't think there's room on my Xmas list for it, but I'll see if I can squeeze it in. It's just that I haven't had much interest in getting Zelda games since they did that whole Four Swords deal on the GBA and GameCube.

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PostPosted: November 22nd, 2005, 11:25 pm 
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Taizongames wrote:
Has anyone beaten LOZ: the minish cap


Not yet, I'm on the second dungeon. It received my brutal tendency to play games then stop then start again.:p

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PostPosted: November 23rd, 2005, 11:41 am 
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I'm on Vaati-the final boss. He is freakin' hard!

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PostPosted: November 23rd, 2005, 3:41 pm 
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Vaati was kind've disappointing, except for the last time when he is absolutely rock-solid. Urrgh...

Also, how could anyone not like the dark-link fight? Its one of the best in computer games, Especially if you forget each time you do it how you killed him last time. Oh... the duelling...


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PostPosted: November 23rd, 2005, 8:18 pm 
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the dark link fight was pretty easy... tho..when i was like..ready to fight him i be like "walk toward the building thing...then...turn around and see him then run towards him kamakazee style"

one temple that was annoying for me in Oot was the shadow temple. that place kinda freaked me out...esspecially those hand things that come fromabove and snatch ur purse! i mean. urself.
fire temple was my fav.

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PostPosted: November 23rd, 2005, 11:34 pm 
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Those are called Floor Masters. My favorite dungeon is the Fire Temple where you battle Volvagia.

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PostPosted: November 24th, 2005, 12:29 am 
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Fire Temple, here too. Volvagia is awesome. So is the original music. Man I wish later versions didn't change the music. The new song sounds like they replaced the nice chanting with chanting done by people who'd rather be doing something else, and woman moaning in pain.

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PostPosted: November 24th, 2005, 3:31 am 
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Volgavia was cool, but simple and the fire temple was alot of easy stuff for me. I kinda got bored with how big it was and how easy it was at the same time.

The best temple was the Spirit, Twinrova was an entertaining boss. Shadow was challenging, but Bongo Bongo was kinda stupid. Water was cool only for the two boss type fights, I liked the main boss but fighting Dark Link, even if it was challenging for me at first, was the closes any games ever come to making a great dueling system which is my secret sword-fighting game fantasy...

Forest was great because your all hyped up for a couple seconds thinking your already fighting Ganondorf and then you realize your not and your confused as hell with the paintings-quite a rush it was.

Floor masters are old school, the third crystal dungeon in LTP, and make it challenging but once you get avoiding them down it becomes like a sport to me.

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PostPosted: November 24th, 2005, 4:29 pm 
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Draygone wrote:
Fire Temple, here too. Volvagia is awesome. So is the original music. Man I wish later versions didn't change the music. The new song sounds like they replaced the nice chanting with chanting done by people who'd rather be doing something else, and woman moaning in pain.
Ya, I agree with you too.

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PostPosted: November 24th, 2005, 5:01 pm 
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the song of storms is just awesome, and that dungeon in the well...

Spirit is probably my favorite temple, the Big armoured fellas (name escapes me for now), and...

nayru's love ROCKED! you just fill your bottles with blue potions, and spend the entire boss battle invincible. Oh yeah...


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PostPosted: November 24th, 2005, 5:30 pm 
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I think the big guys were armoros...armos's...armo...something like that...
But hell yeah on Spirit, honestly I loved the Gerdu Valley/desert area the best for some reason. I enjoyed the subterfuge in the fort(I probably spent hours just knocking chicks out and sneaking around before I actually cared enough to finish the quest. The horseback archery was cool to, and when I played that game for some reason I loved the little acoustic guitar in the background. And not to mention being almost sad when I fixed the bridge because I loved jumping the gap with my horse, go Epona.

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PostPosted: November 24th, 2005, 6:40 pm 
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N.L.Y. wrote:
I loved jumping the gap with my horse, go Epona.
Me too! :D But hey, did you ever jump off yourself? Once I did that and landed headfirst on a bunch of rocks....sure glad I'm not Link... :D

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PostPosted: November 25th, 2005, 11:46 pm 
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Those floor masters/wall masters/cieling masters appeared in the first Zelda.

The armored guys are called Iron Knuckles.

And yeah, Spirit Temple is pretty cool now that I think about it. The music is so...fitting. My only problem with it is when those two witches merge together, the boss music stops, only to start up again.

BTW, Spirit Temple is a pain in Master Quest. Mostly because of this one part I got lost at. Spent maybe an hour or two trying to figure out what to do next, until at one point I turned the camera the right way and saw that there was an eye switch under the ledge I stood on several times before. Naturally, this ledge was looming over a bottomless pit, so that didn't help.

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PostPosted: November 26th, 2005, 12:16 am 
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Ya....Master Quest was a pretty difficult game...the most challenging of all the Zeldas I have played.

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PostPosted: November 28th, 2005, 11:56 pm 
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Master quest was cool, the one thing about replaying OoT was that everything got kinda old. So you spruce up the dungeons,and ta da! A completely knew way to play a great game. It was sweet.

Yeah the Floor Masters were in the first one and all, but they were (it seemed) more frequent and just damn pesky in LttP, they pretty much made the third crystal dungeon my least favorite out of all the Zelda dungeons until I got used to/better at avoiding them.

Iron Knuckles...hmmm. So there was something that was an armoros(something like that)...maybe I'll just play the game.

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PostPosted: November 29th, 2005, 7:06 pm 
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Iron Knuckles remind me of Darknuts from Wind Waker.

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PostPosted: November 29th, 2005, 9:44 pm 
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I think that the Armoros are the living statues that you find around the first dungeon in LttP and in the second dungeon in OoT.

My biggest problem with Master Quest, you go through those remixed dungeons, only to come across a boss that you defeat the same way as always.

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