Site Announcements

  • Account registration restricted. Email lord.ixzion AT gmail.com and I will get you set up. Thanks.
  • RPGMM Discord Channel - https://discord.gg/YJnAfVr

  • New to the site? Let us know!! - Check here.
  • RPGM Magazine Mission Statement. - Check here.
  • We now have a forum up specifically for the races, check it out. - Check here.


[Continue]

It is currently November 5th, 2024, 12:21 pm
View unanswered posts | View active topics


All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 15 posts ] 
Author Message
PostPosted: August 18th, 2010, 10:05 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Playable dungeon demo from my game Endless Dreams. Full details and links available HERE.

Original Demo Video:

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Last edited by thefinalrune on August 19th, 2010, 9:56 am, edited 1 time in total.

Top
Profile  
 
PostPosted: August 19th, 2010, 12:29 am 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Offline
User avatar

  Level 10
 

Joined: March 15th, 2006, 6:22 am

Posts: 308

Location: Florida
And here is the video to go along with the demo:



Top
Profile  
 
PostPosted: August 19th, 2010, 10:28 am 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Just for the purpose of comparison and explanation here's a shot of what the game looks like on Drew's capture system versus what it actually looks like on a home television.

Image

Sadly the video doesn't really do it justice. Do yourself a favor and give it a play!

No offense to Drew and his efforts (as he knows all to well that it doesn't capture the gamma properly).

More images coming just as soon as I finish editing the color back in. :p

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: August 19th, 2010, 10:46 am 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Image

Image

Image

Image

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: August 21st, 2010, 12:00 am 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Offline
User avatar

  Level 10
 

Joined: March 15th, 2006, 6:22 am

Posts: 308

Location: Florida
The Final Rune's most recent update for the first dungeon:

Image


Top
Profile  
 
PostPosted: August 21st, 2010, 1:40 am 
Site Admin Site Admin
Rainbow Crash
Offline
User avatar

  Level 89
 

Joined: May 4th, 2005, 7:57 pm

Posts: 10447

Location: VA, mofo
Holy freaking crap. This LOOKS LIKE A f*cking RPG MAKER MOVIE THAT YOU CAN ALSO PLAY.

The amount of work that went into that had to have been staggering. The attention to the details of the dungeon, the opening scene, the QTE fight...

That was some of the best stuff I've seen with RM2 and that's JUST counting the direction. This is freaking cool.

I gotta give it some front page props.

_________________
ImageImageImageImage


Top
Profile  
 
PostPosted: August 21st, 2010, 5:47 am 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Currently working on the rework of the dungeon and the implementation of my RPS battle system. I'm hoping to have my full prologue demo done by the end of September (but don't hold your breath) which will feature the starting city, the dungeon seen here a few world maps (my game uses the FFX style world navigation), one small village and a handful of battles.

Once I finish the rework on the dungeon, including the new opening I'm making, I'll have Drew toss up some more pictures.

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: August 23rd, 2010, 5:28 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
A few more screen shots of the reworked dungeon.

Image

Image

Image

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: August 24th, 2010, 9:27 am 
Site Admin Site Admin
"The worst pokemon."
Offline
User avatar

  Level 97
 

Joined: January 16th, 2006, 1:09 pm

Posts: 15377

Location: 33.2076° N, 92.6663° W
Got to say that I'm rather interested in this, myself. This is the best use of RPG Maker 2 I've seen since the Dungeons Crawled demo at Magcon this year.

_________________
Image
"Belief extremely stately towards great accomplishment."
-eruperade


Top
Profile  
 
PostPosted: August 24th, 2010, 11:19 pm 
Rank 6: Potent White Mage Rank 6: Potent White Mage
Offline
User avatar

  Level 0
 

Joined: February 12th, 2007, 6:10 pm

Posts: 2648

Location: near Washington D.C.
Pretty impressive.

_________________
Modal Realms
"a proper designation of universal existence"


Top
Profile  
 
PostPosted: August 25th, 2010, 9:34 pm 
Rank 1: Untrained Thief Rank 1: Untrained Thief
Creative Muse
Offline
User avatar

  Level 18
 

Joined: January 24th, 2009, 11:26 pm

Posts: 236

Location: New Jersey
:o I can't find the right words to describe my amazement.

_________________
Image


Top
Profile  
 
PostPosted: August 26th, 2010, 8:09 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Battle system is coming along nicely thanks to some help from Damien. Hopefully I should have the full prologue demo up by the end of September (its rather extensive for a demo). But, don't hold your breath, you know how these things can go. Though I can assure everyone of my dedication to finish, with some luck, before year's end.

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: September 1st, 2010, 5:23 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
I've almost completed the reworking of the dungeon and should have it finished by the weekend (its all scripting at this point as the actual design part is done).

The battle system is more or less in place but the battle itself (the final fight at the end of the dungeon) still needs its choreography.

I've completed two of the six total maps that will be included in the full demo, one of which being the recreation of the map from the opening scene in the first video.

Since there are no battles or puzzles associated with the remaining content (though I might toss some in if I find the time and an appropriate need) I'm expecting it to come rather smoothly and quickly once I finish with the dungeon section.

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: September 9th, 2010, 7:45 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Got distracted by a recent acquisition of Twilight Princess and slacked off this last weekend. Still, trying to make progress on par with finishing the demo by month's end. Having some timing issues with a few events but all in all things are still moving along.

Here's a few new (and maybe some old) screen shots of the reworked dungeon.

Click the thumbnail to view the larger image
Image Image Image
Image Image Image
Image Image Image
Image Image Image
Image Image Image
Image Image

Currently working on the the two towns in the demo and the other associated travel maps between them. Should have a new set of pics and updates soon.

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
PostPosted: September 15th, 2010, 9:39 pm 
Rank 0: Magonian Apprentice
Master of None
Offline
User avatar

  Level 0
 

Joined: July 14th, 2005, 9:43 am

Posts: 61

Location: Earth
Finished working on the timing for my escape events for the dungeon today. Took me 6+ hours just to do four sequences. Timing together event movement, timed button presses and vfx is a severe pain.

_________________
The Map Editor Guide (Doans Edition) - Map Editor Technical Demo 2.0 - Download it now!!!


Top
Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group