1. Could you go over what you presented this year at Magcon?
This year SK and I showed off the main menu and first chapter of Arc Arath. Unlike last year, which was random game elements and such, there was a good deal of gameplay and plot development. Also we showed off the website that comes along-side the download for the game and all of the features the site has.
2. What do you think might be a good estimate of when you might release your game?
Now with Thutmose's Kupid project completed and such, I expect that production will most likely pick up a good deal. So hopefully within a year or so. I'm not making any promises as that equates to breaking a mirror or walking under a ladder in the RPGM community. But rest assured that it will be completed eventually.
3. Is there anything you wish you would have added to your presentation?
Honestly, I was pretty satisfied with how it went. SK and I covered a pretty good bit of the game, the site, and the artwork we had done. I guess we could have gone a bit into chapter 2, but the way chapter 1 ended, it just seemed like a good stopping point. So no... not really, I suppose.
4. What did you think of the presentation and live reactions this year?
I was really happy with the response from everyone. It seemed like they were having a good time with it. There were a good few questions asked and we had a few good laughs too. I just hope I left a good impression of the game on everyone. Well, as good as it can be seeing as there was a glitch in the demo. But that'll get worked out soon enough.
5. What other games at MagCon did you find impressive and why?
The two that really caught my eye were Dray's Dungeon Crawled and Rhen's Survival 2. I remember Dray's demo of Dungeon Crawled on RM1 and thought it was amazing... and the RM2 installment was even more so. Everyone really seemed to have fun passing around the controller and playing with it too. And for Survival 2, the custom menu just MADE that game. It was awesome seeing pages and pages of custom menu action. It integrated with the game perfectly, and I really look forward to that game coming out.
6. What other games would you like to see a live presentation of at MagCon 2011?
Honestly, I'd like to see Kumo's game. I'd like to see what kind of action we are looking at and how well it fits in with his custom music. Also, I was really hoping to see Damien send something as well. Basically, anyone who didn't send in anything who's currently working on something.
7. Can we expect to see something from you next year?
Hopefully not. I'd much rather have the game released by Magcon next year. But we'll see.
This year's presentation of Arc Arath is below.
Note 1: Political Incorrectness and Bad Language inside.
Note 2: If viewing from the front of the Mag,
click here to view the first video.
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