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PostPosted: June 3rd, 2009, 11:35 am 
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Duels of the Planeswalkers lets players simulate the Magic: The Gathering trading card game through lush interactive 3-D environments. The arcade-style game takes players on a journey through a vast Multiverse of unique worlds where they are deemed Planeswalkers, powerful mages who battle others for glory, knowledge and conquest.

Players can choose to battle against the computer or compete online against real-life opponents using Microsoft's Xbox LIVE Arcade. With numerous game play scenarios, including multiplayer game mode, Duels of the Planeswalkers offers an unrivaled depth in which each game is different from the last. Wizards of the Coast is supporting this release with an exclusive promotional card, which includes brand new artwork, making Duels of the Planeswalkers a game that both new and existing Magic players will enjoy.

"We're thrilled to introduce the Magic game experience to the Xbox LIVE community," said Greg Leeds, President of Wizards of the Coast. "Duels of the Planeswalkers will allow both new and experienced players to develop and test their skills in the ultimate battle of wits."

In June, fans can challenge game developers and famous Magic: The Gathering trading card game players in a Duels of the Planeswalkers tournament through Microsoft's online Game with Fame and Game with Developer events. Game with Fame will take place June 20 and Game with Developer will follow on June 27.

Introduced in 1993, Magic: The Gathering is the first and most widely played trading card game. With more than 10,000 different cards available, Magic offers an unrivaled depth of game play with several choices and customizations available for its players.

For additional information on Duels of the Planeswalkers, please visit the official website.

Developed by Stainless Games, Magic: The Gathering - Duels of the Planeswalkers, rated T-Teen, will be available June 17, 2009.


I think this could be cool.

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PostPosted: June 3rd, 2009, 12:59 pm 
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I've seen quite a few Magic games... but none of them really feel like the actual card game. And one of the more important things is that I have my own collection and decks... if those can't be imported into the game somehow, I have absolutely no use for it.

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PostPosted: June 3rd, 2009, 1:36 pm 
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Excuse me if I'm wrong, but I do believe that it won't really be magic: the gathering. It might play more like spectromancer or that one actiony pc magic game a while back (mtg:battlemage?). They were talking about how the actual card game takes too long and is too complicated to be an arcade game. Again... I could be wrong.

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PostPosted: June 3rd, 2009, 3:04 pm 
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I was very disappointed with MTG: Battlemage on xbox. It was NOT MTG. This is a wait and see for me. If it is like the real thing, then I will probably buy it. Hopefully the expansion packs won't be too expensive. And on what Lantis said about having irl cards, hopefully the 360VisionCam or P. Natal will allow for the cards to be scanned. I think a PS3 Eyetoy game does this. Not sure.

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