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PostPosted: January 25th, 2009, 1:55 am 
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ive played a massive amount of games and in all my experience ive never been more impressed by the graphical presentation of a game then this one!

beyond the stunning use of graphics and graphical effects, the puzzles are indeed fun and challengingly frustrating. i found myself using fingers and racking brain cells trying to solve riddles or find solutions. sometimes the solutions wouldnt come to me so i had to resort to plain trial and error but thats ok, the system was designed so you could do just that. its only the more complex puzzles near the end that made guessing much less desirable.

as i mentioned in my other post id like to say again that i enjoyed the throw back to past rpgs where you could look, smell, feel your way in a situation. the extra depth added that special flavor that is often lost in todays games. though i always checked those options before choosing the advancing last option, i was disappointed to find that they did not lead to hidden scenes or advance the game in their own way. choosing look always gave a description and nothing more.

the story was nice, very simple and modular. it was enough to progress the game, yet the real focus was on the questing itself. id like to of had maybe a bit more freedom between puzzles, perhaps tooling around your mansion gaining additional story bits from your staff and artifacts and id of liked to have spent more time on my vampire love, but over all i was satisfied with the plot.

the custom sprites really added to the game. its a shame sir sniffy isnt around anymore, so many good games out there could benefit from his artistic hands. yet i think others in our community do just as well in making their own sprites. anytime when you have an attempt at a custom sprite set in a game you add a new element to your game. that dedication says your willing to give your game something no other game has. in this games case it was used many times as theatrical, as playable characters, and to add special effects.

the only real problem i had with this game was the bone breaking bugs. i encountered one serious bug at the end which forced me to restart my playstation (good thing i didnt save after i got the bug!). other bugs ranged from refusing to acknowledge solutions to outright shattering of the puzzle engine. in one case i was able to move blocks into areas they wernt ment to go, in other cases i turned sliding on ice into walking to where i needed to go. since the puzzles where a primary focus of the game, id of hoped to see much fewer bugs in this area. in the same token i understand the difficulty of debugging a mini game and with the huge amounts in this game i found that though they where frustrating, they proved to an irritant. perhaps having a "reset" switch in each puzzle room would of solved many of these issues, allowing the player to give the puzzle a fresh go rather then have to restart or reselect mistaken choices.

i am however less lenient with the more obvious errors such as graphics changing to their default color. some of these where easy to miss while editing but should of been spotting during the testing phase. in other cases, such as a few barrels, every other barrel was one color and then there was one random barrel of another color.

finally the end was pretty good, i wont spoil it for anyone, but it wasnt blockbuster or square epic. it resolved the story yet proved to be almost anticlimactic. yet i enjoyed the end credits with the animations and custom thanks. also the snapshots in the games credits was used properly. most people neglect the use of it, myself included.

overall i was very satisfied with this game. i highly recommend it. total playing time was somewhere in the 4-5 hour mark maybe?

next on my list is prestos broken dreams, its been recommended twice. after that ill focus on more current games, and games in progress.

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PostPosted: January 25th, 2009, 3:11 am 
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It's great to see you playing peoples games karr. I started playing this, but hit a bug that made me restart the game from the begining. I'll be going back to finish it for sure after reading this.

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PostPosted: January 25th, 2009, 3:12 am 
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I've been playing Desires on my PS3 lately. Very good game with nice puzzles.


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PostPosted: January 25th, 2009, 1:43 pm 
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ive now decided to turn these into official reviews. ill do some editing and make it easier to read (capitols and ') and then add scoring and submit it as an official review. why not, ive already played and posted reviews on many of them, might as well take the easy step and turn them into official reviews.

im playing presto now, which doesnt appear to be on our site. is it a pav exclusive game? either way ill post a review for it when i finish. after that ill move on to more recent games, starting with those who have a studio. i may branch into rpg maker 2 games though i dont have much experience with the software. rpg maker 3 games i cant play since i dont own a copy.

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PostPosted: January 28th, 2009, 11:49 am 
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Joined: May 18th, 2005, 7:00 pm

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I swear I searched and searched through those puzzles, and still couldn't find the glitches. I thought I had gotten them all. I must have looked at the first glitch everyone seems to have and for the life of me, I can't see what could be wrong in the code.

But I am glad you enjoyed it. Defintally try some of my other games while you are at it.


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PostPosted: January 28th, 2009, 6:59 pm 
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ive downloaded both dark illusions and treasure hunter so ill play through them when i get a bit of free time or my creativity runs dry (which i feel it waning)

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PostPosted: January 28th, 2009, 8:03 pm 
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Treasure Hunters is my first full game, so don't expect much. Better to go with Dark Illusions, Dreams, Dective Lavere.


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PostPosted: January 28th, 2009, 9:44 pm 
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yea, i tried treasure hunter and it looks like your first game. i spent a great deal checking stuff and eventually found my house which i somehow missed after 4 passes of town and chicks mansion. the opening tomb was a bit ridicules as far as restarting a million times. i also got greedy with a chest and was forced to restart the game so i just shut it off and did the dishes. ill go with your second and see how it is - your first game isnt bad for being your introductory compilation.

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