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PostPosted: January 4th, 2009, 11:43 am 
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It should be easy to find. A while back, someone had suggested I write an article about villains. I did a little research into it and found that there was plenty to write about. In the end, I was satisfied with my article. Along comes lausen and says he would like to read it; I decided to become a contributor and upload my article.

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PostPosted: January 4th, 2009, 1:03 pm 
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KingSpoom wrote:
It should be easy to find, so long as you're logged in to the main site.


Fixed.

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PostPosted: January 4th, 2009, 2:25 pm 
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Hey, great read Spoom. I enjoyed it and you make some good points. It’s something I’ll keep in mind, especially the plausibility part.

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PostPosted: January 5th, 2009, 5:59 am 
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a nice article, a good reminder of how to build bad guys that are both meaningful, and believable.

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PostPosted: January 9th, 2009, 8:29 am 
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This article gave me ideas for Acre-age. I have a bunch of villains in mind, and I need to remember that I have to give them more of a reason than just "conspiracy".

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PostPosted: January 9th, 2009, 9:11 am 
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It kind of helped for mine, too. I wasn't sure how to add a reasonable villain to a game where you throw cats to hit switches (and that's the good guy!)

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