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PostPosted: January 4th, 2012, 11:26 am 
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According to Eurogamer, there are no plans in the works for a Bastion sequel despite developer Supergiant's debut title having sold over 500,000 copies.
"Our stance around what we want to do in the future hasn't changed in light of Bastion's success," responds Supergiant Games' Greg Kasavin to Eurogamer, following news that the studio's debut title has sold more than 500,000 copies.

"Thankfully Bastion has performed well enough to give us the resources to create another game on our own terms, meaning we can self-fund the project and take the time we need to get it right." The "core team" will be staying together to develop the new game.

"We always intended for Bastion to be a stand-alone game though we did aim to create a rich world for it that could potentially support other stories," says Kasavin.

"I don't know if we'll ever go back to the world of that game, though if we do it will be at a time when the team wants to do that more than anything else. It can't just be a financially motivated decision because that's not how Bastion was created in the first place."

Personally, I look forward to a new IP from SG. Bastion was a great title and I feel a sequel would be hard pressed to live up to the original. Besides, look at how they turned an in-office joke into a unique experience that no other game has done (correctly) in the past. The narration could have been left out and be just something the developers would remember as a way to pass time and chuckle about in the work place.

I'm sure it will be a while before we see their sophomore title, but I am certain it will be worth waiting for.

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PostPosted: January 4th, 2012, 3:54 pm 
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Sequel or not, I'm still buying their games. Bastion was amazing and I'd love to see what else they can do.

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