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PostPosted: June 15th, 2010, 7:28 pm 
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Mortal Kombat E3 Demo/Impressions
  • Game release: 2011
  • Systems: Xbox 360, PlayStation 3 (3D ready)

Image
(E3 booth/theater. Pic from TRMK)

Notes:
  • Controller configuration seems the same; with High and Low replaced with Front and Rear (Front Punch, Rear Punch, Front Kick, Rear Kick) and Block; no Run button. [[url="http://twitter.com/jeffgerstmann"]Jeff Gerstmann's Twitter[/url]]
  • Characters in the demo: Scorpion, Mileena, Reptile, Sub-Zero, Kung Lao, Johnny Cage, Nightwolf, and Sektor. (16 slots)
  • Bar spotted at the lower part of the screen; divided in 3 levels:
    1. Level one makes whatever attack you’re pulling off stronger. Fireballs become larger, and attacks like Sektor’s teleport punch add another hit to the combo.
    2. Level two is a combo-breaker – pretty basic, same stuff we’ve seen before.
    3. Level three is the most exciting. Currently dubbed the x-ray attack, it’s a brutal attack that goes into an x-ray mode to show you what you’re doing. Like showing fingers penetrating the skull through the eyes, or breaking someones rubs. In Johnny Cage’s case, it’s the meat sack of the pelvis rupturing after his famous ball-buster.

Image
(Pic from TRMK, to show the life bars and the new bar)

Impressions:
Wild Gunmen


Pics: (of screen)

Character select:
Image

Mileena after a match:
Image

Johnny Cage's MKII Fatality:
Image


(Pics from Wildgunmen; more pics there.)

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PostPosted: June 16th, 2010, 10:59 am 
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"The worst pokemon."
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I really hope this is more like Deadly Alliance and Deception. Those were the best MK titles ever. Also, I read about that three segmented bar. What's the point of the third segment besides just seeing internal damage. It doesn't sound like anything that would help you win the match. I'd just spam combo breakers.

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