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PostPosted: October 12th, 2006, 6:18 am 
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Well the series has ended but the spin off's have not.

Intro
http://www.youtube.com/watch?v=JHABQ4K0tEU


http://boards.gamefaqs.com/gfaqs/genmes ... c=29996147

http://www.mkarmageddon.com/home.html

Besides me who will buy this game to add to their collection?


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PostPosted: October 12th, 2006, 12:02 pm 
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I won't buy it, since my brother did. I haven't been able to play it yet, but Konquest seems a lot more interesting that Deception's (and a whole lot shorter)

I want to get my hands to on the kreat a character mode =D

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PostPosted: October 12th, 2006, 3:55 pm 
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You said in the sub title for this thread "the final mortal kombat game for the series".

Just want you to know that Mr. Boon has no plans to stop the series at all.

If you have Deception, you can unlock an interview with producer Ed Boon who says that he is planning on making several more MK titles. Armageddon is just the last MK for this generation console.

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PostPosted: October 12th, 2006, 4:52 pm 
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You're right I found this out recently. But the zombie liu kang is just right for this game.


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PostPosted: October 12th, 2006, 4:58 pm 
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He was also in the last one.

http://www.youtube.com/watch?v=DUj5CsrGiBU
http://www.youtube.com/watch?v=Xyw5qI8xjI0

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PostPosted: October 12th, 2006, 5:21 pm 
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I missed that completely when I rented the game.


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PostPosted: October 12th, 2006, 5:24 pm 
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You can unlock him late in the konquest mode.

He was a pretty good character too. Alot better than in the past MKs anyway.

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PostPosted: October 12th, 2006, 5:41 pm 
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This version seems like it'll be a real blast to play, but I caught an interview of the creators by G4 somewhere on the net, where Boon was describing the possible fatalities you can perform on your opponent, and ... (*cringe*) tearing out an opponent's *brain* just seems so wrong! It almost makes Scorpion's and Sub-Zero's fatality moves from Deception seems like child's play.

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PostPosted: October 12th, 2006, 5:46 pm 
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www.mkarmageddon.com

There is MKA's official site. I'm afraid I have to get this now.

I must say, the mid-air combos are to DIE for!

(pun intended)

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PostPosted: October 15th, 2006, 1:19 am 
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I caved in and bought the game. Its a must buy.


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PostPosted: October 15th, 2006, 4:56 pm 
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I think it's awesome they have a cheaper version that doesn't have the extra "Kontent".

I played the hell out of Deception, so all the bonus features kind of died off after too long. But $10 for extra content doesn't seem too bad.

And I will, also, be getting this game. It'll just be a while since I have to buy a new car now.

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PostPosted: October 16th, 2006, 3:01 am 
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PostPosted: October 16th, 2006, 9:16 am 
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You've got to be kidding me!

The fighter maker can do THAT?!

I never would have thought!

Dude, don't make Dante... HE'S MINE!

Oh, and Terry Bowgard and Sephiroth look totoally awesome.

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PostPosted: October 16th, 2006, 12:18 pm 
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Yeah, the create a fighter is pretty impressive.
You can also make a decent Goku/Ryu/Ken/anyone who use a Gi or whoever it's called.
The bad thing is that you can only have one character per profile. The good is that you can have 8-10 profiles in a memory card

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PostPosted: October 16th, 2006, 12:23 pm 
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That's a pretty gay limitation... it should have been like Soul Calabur 3.

But yeah... that's awsome detail though.

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PostPosted: October 20th, 2006, 2:24 am 
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Yech! (*shows tongue when saying that*) ... Who was the guy that came up with that M.Bison lookalike in the above screenshots?

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PostPosted: October 20th, 2006, 2:35 am 
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(*just now noticing*) ... Aah! And you are able to dopplegang Lara Croft from Tomb Raider in this game, too?! ... Is this customary fighter system thing in Armageddon going to be such a hot idea, after all? (*shudder*)

Actually, the above statements were just a way to show my disgust for certain video game characters of the past whom unfortunately became digital idols among my generation more or less for a time. From the screenshots, it seems that Armageddon will definitely one of the more ingenuitive warrior-customizing to date. Only downside is, when you've got an added feature to a game that opens up so many countless doors like that, these kinds of things tend to suck out one's soul, as how many online RPG's have proven to do.

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PostPosted: October 20th, 2006, 9:28 am 
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I can see that... seeing that MKA is an MMOfighter.

But they really need to tweak the online play since Deception. If anyone played it online, they would know how broken the game was. The lag in the moves over the net made combos hard to do. And you could hit eachother at the same time, which would normally be impossible outside of projectile attacks.

But if they do fix all online problems, and this custom fighter is indeed as great as we think... I'd dare to say some people will be quiting jobs to play this all day long...

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PostPosted: November 3rd, 2006, 4:57 pm 
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Okay, I may be double posting, but it's informative:


I've had Armageddon for a while now. And while the game is wonderful, and well worth it... there are some things I'd like to point out to good 'ol Ed Boon.


First off. The Krypt sucked. Bad. There were over 600 things to unlock in the Krypt in Deception and took a long time to do. In Armageddon there was not even half of that. Like 282 if I'm not mistaken. And what's worse? You could unlock it ALL without paying a dime. You could put in codes to unlock the "Kontent". Why would you do that? And then, if you didn't do that you could unlock it by picking up 60 items in the Konquest mode.

Also, ALL but 4 of the characters were already unlocked. Where's the fun in that. Deception had SEVERAL fewer characters than Armageddon and you had to unlock them.

Oh, and while the Kreate-a-fatality is new and inventive... it gets dull. Eveyone does the same thing (which can vary a bit, but generally...). Scorpion doesn't use his spear, Sub-Zero doesn't use his freezing powers... which make the fatalities lose alot of their intrest.

The Motor Kombat... just sucks. I played each track once and that was it. You don't even have a competition to race. Just a single track at a time. BORING!!!

Here's another problem... it's not a big one seeing as there are so many characters. But in past intallments, each character had two martial arts and one melee weapon... not this time. Only one martial arts and one weapon. Which kind of sucks. What makes up for it, is the air combos... for which I give kudos.

Oh, and the Konquest mode was good. But I didn't like how it was all "one way". If you played the Konquest mode in Deception... it was a big world. You had to go specific places and talk to specific people. In Armageddon, you only have one way to go. Which, again, is boring.

Also, there are only gold koins (no jade, onyx, sapphire,ect.). Which makes even buying things more boring (if you even buy them at all seeing you can unlock them another way... how stupid). The only thing you have to buy is the Kreate-a-character things. Which is a wonderful addition. I've enjoyed it alot.

But even though there are a plethora of problems... I still really like the game. I intend on spending alot of time on it as well. But I just wanted to get this off my chest.

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PostPosted: November 3rd, 2006, 7:44 pm 
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Anyone want to play me online until Tuesday? My MKA online name is AkumaX.


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