So after talking with Syn, SK, and Kajak, they told me that I was being a bit too harsh on the game. So I'm going to try and pull back on the throttle a little bit and try to put myself in a position where I can possibly enjoy the game. The reason I've been the way I have was because both times I quit have just imprinted on me that I will not and can not enjoy this game. But for the sake of this topic being credible at all, I'll do my best to restrain my disdain. Anyways, I'm actually writing this AS we play. So these are my initial thoughts as I play through the game. ___________________________________
After wandering around long enough through Transverse town, we run into a scene of a man having his heart removied. Apparently these are required for the enimes of the game to exist. After the fight the guy that was laying there just vanished. Like, the guy didn't get his heart back so I guess... he died? Anyways, it's here I am reminded money in this game is called "munny." And I'm fine with a lot of names for money in the game like Gald, Zenny, Ponch, good old fashion gold... but the lolcat spelling of money for money? I find that really weird. But It's a minor gripe so I'm not going to worry about it.
So apparently we're trying to run into Donald and Goofy, and it's kind of a Scooby Doo chase scene with you going in some doors and Donald and Goofy coming out of others. I don't know if this is random or if there is actually a set order of doors you need to go into to meet them. Eventually we run into "Leon" who turns out to be Squall from FF8, who you get to fight. But now I seriously want to throw into question the age thing. Selphie and Squall are from the same world. Why did Selphie revert in age to a child and Squall doesn't? Spoilers or no, I really would like to know. We then are introduced to Yuffie and later Aeris (FF7). Though, I always assumed that Aeris kind of... died. Giant sword? Sepheroth? So is this before any of this happens in the respected games? Genuine curiosity. I Promise. Anyways, we learn from Yuffie, Squall, and Aeris that common people are turned into heartless. Also, Sora is the chosen one.
It's here we finally meet up with Goofy and Donanld who assist you in a boss fight. Afterwards you decide to travel with the two and, in a separate scene, are introduced to a bunch of Disney villans who've gotten together to do something. It's not explained. I will say though I'm really impressed with the voice acting. They either got all the original voice actors or they got people who are REALLY good at the voices.
And now comes one of the main reasons I ended up quitting originally. There is this terrible Star Fox rip-off you have to play any time you go to a world. The controls are stiff and it is genuinely awful and I have absolutely no idea who thought this would be a good idea. It's not fun, and it takes way too long to get from one planet to another. It breaks the flow of the game and is nothing short of a chore. I MAYBE would understand if you had to fly to a NEW world, but only the first time. But every time you want to travel? That's complete BS. After coming out of the gummi ship mini-game, we made it to Alice in Wonderland world. A few minutes in and I can see they paid a lot of attention to the source material. From the charcters to the mechanics of growing small and large. And even Alice, herself. And I actually appreciate the detail spent on at least this world. Anyways, Alice is being charged by the Queen for trying to steal her heart and we are tasked with proving her innocense. Unfotunately from here it turns into another fetch quest as we are required to find four pieces of evidence that are scattered throughout the world in little pink boxes. A lot of these require platforming to get to and it's here I realized just how floaty Sora's jumping really is. I missed quite a few jumps that I felt I really should have made.
Eventually we collect everything and the queen tells us we can only show her one of them... which kind of pisses me off a little bit we had to search for all of them only to find out they weren't even going to be used. Though I can't say that it's out of character for the queen. Anyways, Alice is hauled up in a bird cage in the air and you have to fight off the card guards while finding a way to lower her. So after a while we finally managed to get her down. Only to find out somehow she was kidnapped while suspended in the air locked in a bird cage. I'd love to hear how THAT was possible. I have a feeling that's going to get glossed over though...
So after messing around for a good while in Wonderland, we finally made it to the next boss fight. It's here I've picked up on a few things. You aren't told how effective magic spells are. We have fire and blizzard, but there is no damage indicator, so we have no idea if the spells are effective... or if they even do damage. And MP is so sparse that it really doesn't matter. A few casts and you're drained of everything. Then it's back to the basic three hit combo. I really wish there was an enemy health bar or numeric damage indicators or something. Again, this is fairly early in, so I expect it to get a little bit more in depth by the end of the game. Another thing that I've noticed is that level ups only award you a single stat increase per level. I'm sure the game's perfectly balanced and all, but it's jut not very rewarding when you get a level up and the only thing that goes up is defense. It's kind of like in Earthbound when Paula levels up and only get like 1 HP and 1 MP... and that's the whole level. I also don't really like how limited the number of items you can take with you into battle... or how quickly Goofy and Donald are to use them willy-nilly. I looked around for AI options, but there aren't any. The reason I found out about this was because we were actually having trouble with the boss in question. We wanted to stock up on items, so that's TWO more trips through the gummi ship mini game to return to Transverse town and back. After the boss fight we are told that Alice is simply not here. We then unlock the talking door from the movie and... that's it. So I guess that means we leave. The game doesn't have really good conveyance.
So to go to the next world, we have to do the gummi ship mini game to get back to Transverse town and then another time to get to a new world... assuming everything we could do in Wonderland is done. The game really doesn't say, so who knows. As it turns out, you can just hold the shoot button and completely ignore the mini game and you'll survive... which is nice, but begs the question of what the point of it even being there to begin with. So after the two flights to the new world, we end up in Hercules' world. We meet Philoctetes and he talks about a kind of battle arena where you supposedly fight a bunch of monsters. But not before a barrel smashing mini game. Which is a TON more fun than the gummi ship, even if it is just simply walking up to them and hitting them. Upon leaving Hades gives us a pass into the arena. They nailed his character so well. I love that guy. Anyways, now we are allowed to fight. After the first round, Cloud Strife (FF7) walks silently and intimidatingly (at least I think that's what they were going for) by. Then it's a few more rounds of heartless. Then we are treated to a scene with Hades talking to Cloud about how he managed to talk him into trying to kill Herc and was trying to get him to kill Sora at while he was here. I do have to admit I loved it when Hades said, "suckers like him (Cloud) are hard to come by." Hades is awesome. Anyways, Cloud one-shots Goofy and Donald and then easily takes out Sora. Cloud doesn't finish him though, so Hades summons cerberus on you... which Herc stops. After saving and sorting out items, we head back into the arena to fight cerberus. Herc runs off with Cloud and Philoctetes encourages us to attack. After several failed attempts, we find out this fight isn't even required. It's optional. So I guess the entire stop here in Herc world was completely optional? Hell if I know. The game doesn't have really good conveyance. So I guess that means we're heading to the third world. Back to the gummi ship! ¬_¬
We end up in Tarzan world. Sora was separated from Goofy and Donald because apparently Sora and Donald had an argument about landing on this planet or not. Sora meets up with Tarzan as they go off to look for Riku and Kairi. You get to do that thing from the Tarzan movie where you slide through trees and stuff, but it is very short lived. You meet up with Jane, and Clayton bring in Donald and Goofy. So the whole teams together again. At least we have the option to trade out a character with Tarzan... so we changed him in for Donald, who's proven to be adapt in the art of dying quickly. So into the forest we go. And it takes us quite some time before we even know what it is we are doing here. I know looking for Riku and Kairi is on the "do to" list here, but I really don't think we'll be seeing them again till the end of the game. So what we are ACTUALLY supposed to be doing is vague at best. The game doesn't have really good conveyance. So it's here we saved and stopped for the day.
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Anyways, I think we've past the farthest point before I quit. Having reached this point, my original opinion of the game hasn't really changed. I still can not stand the gummi ship mini game and the unanswered questions just keep piling on. But at least from this point on, it'll be further into the game than I've ever been, so at least I can look forward to that, right?
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 "Belief extremely stately towards great accomplishment." -eruperade
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