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PostPosted: May 24th, 2013, 4:51 pm 
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Fox makes a good point. I'm more likely to buy a console with backwards-compatability because that means I already have a bunch of games I could play on it. Not to mention it means that I wouldn't have to drag out my older console to play them. I actually sold my GameCube after I got my Wii. And I gave my PS1 to my sister after I got my PS2.

Backwards-compatability used to be a selling point for game consoles. And it was a good one. Heck, even the 360 emulates Xbox 1 games, and they had to emulate the hardware!

Granted, I'm not gonna cry over a lack of backwards-compatability. It's more a lovely convenience than anything else. Though I tell you what, if the PS4 is backwards-compatable with PS3 games, that's gonna be good news for me, 'cause I never got a PS3.

Edit. In fact, I didn't get a PS3 partly because they dropped backwards-compatability before I was able to afford one.

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PostPosted: May 24th, 2013, 7:07 pm 
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Draygone wrote:
I'm too broke to afford new tech. So nyeh. :P



Yeahhhhhhhh, bull.

Earlier you were complaining about not having an hdmi tv, but you could easily get a used one for probably below 50 bucks, less than the price of a new video game. HDMI has been installed in TVs for a solid 10 years now. You're just not even trying.

Even a brand new one is only a few hundred bucks as long as you don't get ambitious and try to take home a 50+ inch.


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PostPosted: May 24th, 2013, 8:33 pm 
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Let's all just hug it out. XBox None style. "XBox, hug!"

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PostPosted: May 25th, 2013, 7:47 am 
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Stythe wrote:
Earlier you were complaining about not having an hdmi tv, but you could easily get a used one for probably below 50 bucks, less than the price of a new video game. HDMI has been installed in TVs for a solid 10 years now. You're just not even trying.

Even a brand new one is only a few hundred bucks as long as you don't get ambitious and try to take home a 50+ inch.

Guess what? A few hundred bucks is out of my price range. I'd need at least a 27-inch TV to match the size of my standard TV. And I'm not seeing any for under $150. You're just being whiney.

Not like I plan on getting the Xbox None, anyway.

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PostPosted: May 25th, 2013, 10:05 am 
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You've had ten years you twit.

If a couple hundred dollars has been out of your price range for that long, maybe you should stop chasing pipe dreams and take life a little more seriously. Also video games shouldn't even be in your budget.


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PostPosted: May 25th, 2013, 8:10 pm 
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MS is trying to add achievements to watching video.
By tying the awards and achievements to particular items of video or advertising content, viewers may be encouraged to increase their viewership of the content. Thus increasing advertising opportunities.

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Last edited by insultobot on May 25th, 2013, 8:16 pm, edited 1 time in total.

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PostPosted: May 25th, 2013, 8:14 pm 
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How? What do you even-

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PostPosted: May 25th, 2013, 8:27 pm 
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insultobot wrote:
MS is trying to add achievements to watching video.
By tying the awards and achievements to particular items of video or advertising content, viewers may be encouraged to increase their viewership of the content. Thus increasing advertising opportunities.


I would like to think I'm having a nightmare, but I couldn't possibly be that lucky!

Just... holy crap. Couldn't they just increase the price of XBL by like 5-10 bucks and be done with ads?

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PostPosted: May 25th, 2013, 11:06 pm 
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Achievement unlocked - Watched 5 hours worth of ads (10 pts)

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PostPosted: May 26th, 2013, 4:06 pm 
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The ad thing is stupid, but you just know people are gonna go with it. Wasn't there this thing where you clicked an ad on their web site to earn Microsoft Points or something? Pretty sure a few of you guys did that.

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Last edited by ErikaFuzzbottom on May 26th, 2013, 4:37 pm, edited 2 times in total.

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PostPosted: May 26th, 2013, 4:09 pm 
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it wasn't clicking ads, it was using bing to do searches.

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PostPosted: May 27th, 2013, 2:18 am 
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insultobot wrote:
it wasn't clicking ads, it was using bing to do searches.


And that's more literal profit. You could get Amazon gift cards and stuff from that through barebones clicking in Bing. It's a good way to also get small things, to have a small discretionary budget of free stuff.

Watching ad videos for achievement points defeats the entire point of achievements. They're meant to actually show you play the games you play, and give a sense of replay value and bragging rights to games.

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PostPosted: May 27th, 2013, 11:51 am 
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PostPosted: May 27th, 2013, 12:40 pm 
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DAT NEXT GEN TECHNOLOGY! DEM FISH BE MOVIN OUT DA WAY LIKE DEY DID IN 1996!

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PostPosted: May 27th, 2013, 2:02 pm 
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This guy faceless007 as NeoGaf made a spectacular post:

faceless007 wrote:
Well, this is the disconnect I guess. You admit you only hold this view because of the detrimental effects (you think) are impacting the industry. You are asserting that a fundamental aspect of property rights and consumer rights as it has existed since the beginning of trade should be adjusted and recodified on a per-industry basis, not because it's inherently bad or unethical, but just because you think it's a threat to the industry's health. Which means you are essentially arguing for protectionism for corporations--consumers are free to exercise their consumer rights only up to a certain point, but if that free exercise is perceived to threaten the viability of the industry, then their rights must be limited in order to save the industry.

I don't think I can put into words my disgust at this demeaning display of groveling at the feet of your game developer overlords. Even a die-hard laissez-faire capitalist would not be so subservient, because even a capitalist would accept that sometimes industries die and that's the way the world works. As much as I enjoy games, there is no inherent good in this industry. The ends do not justify the means here; there is nothing that makes the gaming industry inherently worthy of preservation, not to the point that would justify carving out a special exemption for them where used games are somehow magically not OK when they are OK for every other packaged good on the planet. Just because your favored set of content producers couldn't properly adapt does not justify rewriting the rules of what "property ownership" means and fundamentally removing the ability to preserve, inherit, pass on, lend, and share its products.

The industry does not come first; consumers do. I have no sympathy for an industry that cannot properly stumble its way around a viable secondhand market like every other mature industry in the world. Sometimes your old product just isn't good enough, and the way you solve it is by making a better product, not by forcing consumers to adapt to your archaic and myopic business model with your dying breath. If this industry can't find a way to make money off the primary market -- even with DLC and exclusive pre-order content and HD re-releases and map packs and online passes and annualized sequels and "expanding the audience" and AAA advertising and forced multiplayer -- then, if I may be so blunt, f*ck it. It doesn't deserve our money in the first place. If an entire industry has its head so far up its ass, is so focused on short-term gains, and has embraced such a catastrophically stupid blockbuster business model in the pursuit of a stagnant market of hardcore 18-34 dudebros that it thinks it has no choice but to take away our first-sale rights as its last chance of maybe, finally, creating a sustainable stream of profits, then it can go to hell. It doesn't need your protection, it needs to be taken out back and beaten until it remembers who its real masters are.

I especially have a hard time having any sympathy because so many of the industry's problems are of its own making. They chose to focus on shaderific HD graphics over long-lasting appeal and gameplay; they chose to focus on linear scripted cinematic B-movie imitations that were only good for one playthrough instead of replayability and open-ended design; they chose to pour so much money and marketing into military porn and fetishized violent shootbang Press A to Awesome titles, exactly the kinds of games that hardcore gamers, the most likely gamers to trade in games quickly were prone to buying and reselling; and perhaps most galling, they chose to give Gamestop loads of exclusive pre-order bonuses while they knew exactly what Gamestop would say to those customers once in the store. They kept making insanely lavish and nonsensical displays of spectacular whizz-bang, despite that being exactly the kind of game most susceptible to trading after one week because there was nothing left to do with it. And now they're discovering that putting so many insanely expensive eggs into one fragile and easily breakable basket is maybe not the most sustainable business model ever.

So forgive me if I find myself not caring one bit when the industry complains that it's just so hard to sell six million copies of Gears of Medal of Battle of Uncharted Angry Dudes VII in the first week and that's why they need to take away used sales for the entire platform. No, the problem isn't at this end.

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PostPosted: May 27th, 2013, 2:45 pm 
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I bet that guy is getting blasted as a hater and a troll.

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PostPosted: May 27th, 2013, 2:59 pm 
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Lantis wrote:
I bet that guy is getting blasted as a hater and a troll.


No, actually it was a quite respected post.

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PostPosted: May 27th, 2013, 2:59 pm 
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Dude, like, Carl on Duty is the best vidya game surz of all tiem. DUDE! Just like, chill, bro. XBox is totally in the right, dude. And if they keep pumping out these games with boob jiggle physics and amazing gfx, who gives a sh*t, bro?

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PostPosted: May 27th, 2013, 3:01 pm 
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I love this guy. Not only did he sum up the situation quickly, he also pointed to another huge problem in the industry- narrative stagnation, bald space marine number 15, action gore porn. He is a winner!

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PostPosted: May 28th, 2013, 3:14 am 
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Looking around, it seems we're not the only ones PO'd about the Xbox None conference. I am so glad it's not just us. Means Microsoft is actually feeling the heat.

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