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PostPosted: February 20th, 2006, 11:09 pm 
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Aw well, that means we can talk about two different Zelda things at once without losing track of who's saying about what.

Now that I think about it, you guys are kinda right. After the events at the start of the game, you never really encounter the skull kid anymore until the end. Ganondorf on the other hand, actually confronted you in one way or another several times in OoT. First meeting him with Zelda, seeing him chase Zelda, seeing him about to obtain the Triforce, him sending a telepathic message to you after you defeat the Phantom Ganon he created to fight against you, and after five more dungeons, him finally getting ahold of Zelda before the final fight. I think he was even more imposing than that in Wind Waker.

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PostPosted: February 21st, 2006, 3:30 am 
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Yes, in windwaker there were definitely more frequent cut-scenes...which I like.

Oh, and I believe the dream sequence in the beginning had Gandondorf....but it's been so long since I started a game again....

There was that thing where you came upon the tree in Termania field that was marked upon by the regular skull kid and the fairies. This brings up a memory sequence and it's fairly lengthy, but apart from that there isn't anything else...

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PostPosted: February 22nd, 2006, 8:04 pm 
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N.L.Y. wrote:
Yes, in windwaker there were definitely more frequent cut-scenes...which I like.

Oh, and I believe the dream sequence in the beginning had Gandondorf....but it's been so long since I started a game again......


That's what I liked about Wind Waker. It was very....what's the word....oh, ya..epic...Except Ganondorf was ugly as heck. :lol

He was in the dream. It was basically when you see him chasing Zelda out of Hyrule.

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PostPosted: February 23rd, 2006, 12:39 am 
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I didn't mind Ganondorf's new look so much as the pitiful excuse of a Ganon he creates. Which, incidentally, was probably a huge step up as far as challenging bosses went in Wind Waker. Mostly because I couldn't figure out how to defeat the first form, and because I had a heck of a time avoiding getting hit with the second and third forms.

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PostPosted: February 25th, 2006, 4:25 pm 
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Don't remid me of the hardest thing I have ever had to do on a Zelda game. Man I hated that stupid puppet!

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PostPosted: March 5th, 2006, 7:02 pm 
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Yeah, the windwaker ganon looked alright, but the OoT ganondorf/ganon was still the shiznick

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PostPosted: March 6th, 2006, 6:27 pm 
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Here's my personal opinion.

Link to the Past (GB) 9/10
Ocarina of Time (N64) 10/10
Majora's Mask (N64 w/entertainment add-on) 8/10
Minish Cap (GBA) 9/10

That's my rating on those I've played.

The most annoying thing in a Zelda game... of all the Zeldas I've played... would probably be the talking minish cap. It's not something you have to do, like the other posts in this topic, but it's something that just annoys me to no end.


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PostPosted: March 13th, 2006, 1:39 pm 
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windwaker 8/10

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