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PostPosted: September 20th, 2012, 3:35 am 
Rank 7: Learned Black Mage Rank 7: Learned Black Mage
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One unanswered question has been lingering in the air since Nintendo’s big coming out party for the Wii U last week: How will the online infrastructure be an improvement over past Nintendo consoles (if at all)? Developers must know, right? Well, apparently not.

Tekken Tag Tournament 2 director Katsuhiro Harada didn’t sound like he had confidence in Nintendo’s new online system, during a roundtable interview at Namco Bandai HQ. When asked about how the Wii U's online infrastructure will compare to that offered on 360/PS3, Harada responded:

"Not quite sure at this point. I don't fully understand it. We’re still working with Nintendo to find out about their network."

With a US release of November 18, it's hard to believe this response. Harada emphasized that the netcode will be as solid as those of competing systems, but it's still a mystery how players will connect and play online. He also wouldn't confirm whether the Wii U exclusive modes will be playable online.

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PostPosted: September 20th, 2012, 9:19 am 
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"The worst pokemon."
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Hey, someone better pick up that phone.


Because I freakin' called it.

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PostPosted: September 20th, 2012, 6:08 pm 
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We didn't play twister mister
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Ring ring ring ring ring ring ring so are you guys releasing Earthbound on the virtual console yet~~

Just kidding.

I figured this would happen anyways. If I didn't have someone for couch co-op, I don't think we would've pre-ordered. I'm still predicting a 3DS-like system, could swear they said you just enter one friend code and have a friends list like the 3DS, but that's hardly relevant to actual netplay code in games. *crosses fingers*

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PostPosted: September 21st, 2012, 10:29 am 
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Well, this pretty much tells us that probably none of the launch window games are gonna have online multiplayer.

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PostPosted: September 21st, 2012, 10:35 am 
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PostPosted: November 7th, 2012, 8:27 pm 
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We didn't play twister mister
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Old topic, but relevant news!

Quote:
"User accounts are tied to consoles, however. To purchase games from the Nintendo eShop, use Miiverse, or the video chat function, you will have to register a “Nintendo Network ID,” which will require you to input a password, gender, date of birth, e-mail, and area of residence. A single Nintendo Network ID can be used to download software and purchase add-on content, and this content will be available to all user accounts on the Wii U console in question."

"Iwata also adds that the Nintendo Network will work with network services from other software developers. Once you link your Nintendo Network ID to other services, you can use it as an all-encompassing ID that lets you sign into each separate service.

Your Nintendo Network ID will also be available for use on Nintendo devices that are released in the future. Additionally, it will also be compatible with planned services that will be rolled out on PCs and smartphones, which will allow you to browse the Nintendo eShop and Miiverse without a Nintendo device."


http://www.siliconera.com/2012/11/07/ho ... will-work/

Looks like some unification is definitely going to be happening, here. Though it sucks that now people will wanna hack the heck out of Nintendo users, I'm sure.

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PostPosted: November 9th, 2012, 7:08 am 
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Ugh, well, I still am interested in the Wii U. I was about to dig out the ol Wii but might as well get this new console.


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