If you're making an RPG, you gotta have equipment. It's an RPG staple. But equipment is done rather differently in each game. How about in yours? Do you have a multitude of equipment for the player to choose from? Or maybe it's simply that each character gets theirselves a new weapon and armor in the next town. Perhaps, even, you've made it more complex, and made a synthesis system.
Myself, I generally take the easy way out. The player reaches a new town, there's one new weapon for each character, one new armor. Easier to balance, less names to deal with, and don't have to have the player scratching their heads trying to choose what to buy. Besides, when I play a professionally developed RPG, I tend to go straight for the equipment that gives the biggest attack or defensive boost, not worrying about whether other equipment comes with better boosts in other stats (that often aren't self-explantory) or some special effect. So why bother having all that extra stuff available in my own game?
Lately, though, I've been paying a bit closer attention to what each piece of equipment provides offensively and defensively, even to the point where I might avoid wearing something that puts a major hurt on my evasion stat, even if it has a decent defensive boost. After all, dodging attacks is just as helpful as taking less damage. Granted, a tradeoff like this can't be done in RPGM1. But I've been looking at my options, and I do see some potential for selling multiple new equipment. Most basic example, you could buy an axe that has a single powerful hit, or you can buy a lighter weapon that hits for less damage overall but can strike twice, allowing for more spread-out takedowns when battling multiple enemies. There'd still be the factor of certain characters can only use certain equipment, but in this case, the player can make a choice based on personal preferance. Plus it opens up more possibilities for special hidden equipment.
What about the rest of you?
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![Image](http://backloggery.com/erikafuzzbottom/sig.gif) "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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