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PostPosted: September 26th, 2007, 12:56 pm 
Rank 1: Untrained Thief Rank 1: Untrained Thief
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Joined: January 29th, 2006, 1:42 pm

Posts: 135
ok i know there is a way to use the same system name, and have the game think it is still the old system. i just want to know if i doing it right.
create another system with the name of the original and delete dungeons, monsters and such that will not be used in the new scenario data.
create an item called disc2 for both system datas.

then on the last scenario data you were working on give the character the item and move to a blank dungeon that is on both the new and old system, have players save the game displaying a message like
be sure to save your game to continue. then

on the new sysem data have an intro event on the blank dungeon
page 1 please put disc1 back in
page2
save game, move to new dungeon on the scenario card, remove disc2 item and then have game save and let game continue.

is this how it works or am i missing something?
i am gonna do this so my sysem data stays at seven block
so our game will fit on 3 memory cards for those
who have limited mem cards thanks.


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PostPosted: September 26th, 2007, 2:06 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
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Joined: May 18th, 2005, 9:37 pm

Posts: 429

Location: Lansing, MI
if you're at all unsure of how to do it, I suggest downloading the playable tutorial at the pavilion.
http://www.rpgmpavilion.com/index.php?page=rm1tutorial

although, there is a piece of dialogue missing that tells you to delete the system data on the first card during the reset.


Last edited by Valkysas on September 26th, 2007, 2:24 pm, edited 1 time in total.

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PostPosted: September 26th, 2007, 2:11 pm 
Rank 1: Untrained Thief Rank 1: Untrained Thief
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Joined: January 29th, 2006, 1:42 pm

Posts: 135
thanks, I will have to check it out then thanks.


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