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PostPosted: July 17th, 2007, 6:32 pm 
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I have been fiddling with RPGM 3 for ps2 for about two months now. Been using the story mode editor for prologue and intro and game over screens. Can the story mode be used for other purposes? Like using it on a regular event or a shared event?If there is such a feature how do i implement the storyteller events? Thanks a bunch.


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PostPosted: July 17th, 2007, 6:54 pm 
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Welcome to the mag, Rpgonzo. Muppet fan, are you?

yes, you can use the storyteller for cut scenes brought up for regular events, or even just to have a cool screen showing that you have just found a certain item using colored text and sound effects.

1- create the storyteller
2- create the event you want it to play in
3- In the event code editor, select "control," press X, select Storyteller, press X and then choose which storyteller you would like to have the game play at that moment.

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