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PostPosted: September 7th, 2005, 4:06 pm 
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The advance copies of RPGM3 for the Mag staff are on their way. We will be bringing you up to the minute updates containing ANYTHING you coul possibly want to know about the system.

I also have the capability to produce high quality screen shots and videos.


So, request away!


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PostPosted: September 7th, 2005, 8:39 pm 
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everything!!!! lol, um, my major questions:
the truth to the 100 characters limit
how memory data works out (in percent or in like RPGM2, some million pts)
the possibility to display VFX out of battle
Characters of course, as well as enemies, and Objects if it isn't too much
event/script options
and that bout covers it ;)


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PostPosted: September 8th, 2005, 12:03 am 
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The use of the HDD, I think it was you who said you yourself have one for your ps2, so you will cover the uses of it.


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PostPosted: September 8th, 2005, 2:00 am 
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... I already asked all my questions in the other topic...
1: Will there be a hot air balloon?
2: Edit* Nevermind

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PostPosted: September 8th, 2005, 5:27 pm 
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I was told that you can only select from premade VFX, if that is true, how many options are there?
I am curious to what you are able to do in terms of camera movements, could you perhaps list what is possible, if anything?
The sound, sound sets the mood for any adventures, is there a nice variety to cover almost any situation possible? (ie: depressing, joyous, etc)
oh, and the details on the Dungeon editor (mulilayers, width by length, etc)

I'll think of more I'm sure...


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PostPosted: September 8th, 2005, 9:55 pm 
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Can you only have NPC's in towns? Because I would actually like to have some other npc's roaming the maps and dungeons.


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PostPosted: September 8th, 2005, 10:39 pm 
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one thing Im going to look at: The possibility of custom music! :p
I doubt it's possible, and im not sure how many people used my custom music guide for RPGM2, but Im going to find out what I can. :)


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PostPosted: September 9th, 2005, 1:50 am 
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I have several questions about the game, although they pertain mostly to its aesthetics.

1) Can we use enemy characters as NPCs and PCs, and if so, which ones?

2) Is it possible to create a cut scene? For example, two knights fighting or is that out of the question?

3) Are there any effects? By this I mean, is there an option that will enable me to engulf a town in flames, a storm, etc?

4) Is any character class allowed to wield whatever weapon they choose?

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PostPosted: September 9th, 2005, 4:12 am 
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Here is another one, how many character pictures are there to go side by side with text?


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PostPosted: September 9th, 2005, 1:14 pm 
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1. Does the Event option include a way to change a character's parameters?

2. How customizeable is the battle system?

3. Is there a camera zoom function?

4. Can those traps (in dungeons) be activated by the character to use on NPCs?

5. Does it look possible to make the game first person?

6. The music, are there options to change it? Like Pitch, Tempo, etc. and how many types of music are there?

7. Can you fiddle with the looks of the characters, like resizing them or making them transparent?

8. Does the game include World Sounds like RPGM2, instead of just BGM?

9. Is there an option for blur? As in, the Linger option from RPGM2.

10. Is a button customizeable, like SQUARE button in RPGM2?

Thanks.


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PostPosted: September 9th, 2005, 1:43 pm 
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Can you alter party size beyond just 4 people on screen during combat, to say...8?

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PostPosted: September 9th, 2005, 1:56 pm 
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Can your map size be as big as you want?


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PostPosted: September 9th, 2005, 2:07 pm 
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Can monsters be used as PC's? Place a monster, set an event to invite to party, maybe?

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PostPosted: September 9th, 2005, 2:27 pm 
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What does the mythical beast model look like? I saw this on Valk's listing, and wondered if I could use it for one of my main characters...

Is it ogre-like, or more like a chimera....?

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PostPosted: September 9th, 2005, 5:00 pm 
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Can you switch characters in your party in and out during a battle, to get around the party size limit of 4? If so, is there a detrimental effect if you do this? Can you make it so that all party members gain xp, even those not in combat?

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PostPosted: September 9th, 2005, 8:34 pm 
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what are the pros and cons of rpg maker 3


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PostPosted: September 10th, 2005, 10:16 am 
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How exactly does the multiplayer work?


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PostPosted: September 10th, 2005, 10:31 am 
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Wait so you can make it multiplayer? That was my question but I didn't see an answer yet.

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PostPosted: September 10th, 2005, 12:19 pm 
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Eh, by passing the controller back and fourth, you could create a artificial multiplayer game, but as far as my knowledge (from what I've heard), there are no multiplayer options on this :(


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PostPosted: September 10th, 2005, 3:52 pm 
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yeah thats what I have heard. Thats also what I expected.

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