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PostPosted: April 23rd, 2010, 1:09 am 
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1. Could you go over what you presented this year at Magcon?
This year I presented a demo of my upcoming platformer, Josh's Adventure.

2. What do you think might be a good estimate of when you might release your game?
I'm currently pushing for a Winter 2010 release date, but I may have to push that back if I decide to add new features or the title takes longer to make than expected.

3. Is there anything you wish you would have added to your presentation?
After finishing the demo I started adding many new things to the game, and I am a bit disappointed I didn't get to show off more, like a custom made death sequence. I also wish I had caught that game-breaking bug.

4. What did you think of the presentation and live reactions this year?
It was pretty good, and wasn't disappointed in this area. Ixzion was impressed, Lantis cracked jokes everywhere, Draygone was the technical/specialist guy who knew the game and kept up with progress updates, and SK was playing and had no flicking clue. Everyone was good at giving their opinions and laughing, booing, etc.

5. What other games at MagCon did you find impressive and why?
I was most impressed with Dungeon Crawled and Survival 2. Why? They're both technically impressive, and they're both fairly new games.

6. What other games would you like to see a live presentation of at MagCon 2011?
Jeez, is there any other current games that didn't get on the Magcon? I can't think of anything.

7. Can we expect to see something from you next year?
After Josh's Adventure, I'm not sure if I'm going to continue working on RPG Maker projects. But if I do come up with something, I will have the Magcon in mind, because the reaction I got was a positive one.

This year's presentation of Josh's Adventure is below.

Note 1: Political Incorrectness and Bad Language inside.
Note 2: If viewing from the front of the Mag, click here to view the first video.

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    PostPosted: April 23rd, 2010, 9:24 am 
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    "The worst pokemon."
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    Joined: January 16th, 2006, 1:09 pm

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    I was rather impressed at how many titles that deviated from standard RPGs we had this year. Thanks for sending in your game, 1ce.

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