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PostPosted: February 17th, 2012, 10:02 am 
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"The worst pokemon."
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I know of at least two... myself being one of them.

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PostPosted: February 23rd, 2012, 1:41 am 
Rank 7: Learned Black Mage Rank 7: Learned Black Mage
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I realized I posted here only once :blush

Anyway, I bit of info I forgot to add: my demo should probably take 90 mins at most

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PostPosted: February 23rd, 2012, 5:20 pm 
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If you own a legit copy of RPGT4, I don't see why not.

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PostPosted: March 2nd, 2012, 8:32 pm 
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Hopefully I won't mess this up...

I'm still noobish in the PC maker area, but according the help files "Users who don't have a copy of RPGXP will need to install RGSS-RTP separately, so make sure you make this clear when distributing your game."

I'm not sure if that will be an issue or not. (Don't think so, but pointing it out just in case.

The demo shouldn't even get close to 60 minutes. But then again, I know excatly what to do to hurry up so... :paranoid

EDIT: I took it out to take advantage of the time I have left. Which is more than I thought.

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PostPosted: March 3rd, 2012, 5:38 pm 
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ive gone through nearly all my game and reworked some parts just for the mag con so you dont need to play through the first two cards but you can still see the intro. my biggest hurtle with card 3 was fixing a mini game that was broken, the hi/low game. i managed to finally figure out what the damn problem was and fixed it so the rest of the demo should be finished well ahead of the deadline.

once i hand this in i will refix everything i changed and also fix all the other errors i found and release a fresh copy of what i got now. ive done a much deeper play testing this time around and found some pretty serious bugs, a few of which would absolutely make the game stop dead. i guess even after this long there is still stuff that you dont catch. this will hopefully be my last play through of these 3 cards and ive made saves after each card so i do not have to go through the whole game again.

i am ready to continue with card 4-6 simultaneously. if this generates enough good vibs ill be able to be motivated enough to get these cards out by summer if im lucky.

edit: play time is aprox 1.5 hours, depends how much time you devote to what. card 3 is shorter then the first two due to having significantly less dungeons and much more scripting eating up the space.

edit 2: ive submitted the game to ix's inbox. hope ya get it!

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PostPosted: March 4th, 2012, 12:22 am 
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Ok, I just reattached the demo I feel more satisfied now. XD

The game took me a bit over an hour while re-revising. So I estimate it should take 60-90 minutes to complete. :)


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