Site Announcements

  • Account registration restricted. Email lord.ixzion AT gmail.com and I will get you set up. Thanks.
  • RPGMM Discord Channel - https://discord.gg/YJnAfVr

  • New to the site? Let us know!! - Check here.
  • RPGM Magazine Mission Statement. - Check here.
  • We now have a forum up specifically for the races, check it out. - Check here.


[Continue]

It is currently December 3rd, 2024, 1:27 pm
View unanswered posts | View active topics


All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 10 posts ] 
Author Message
PostPosted: January 15th, 2010, 7:42 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Nobody's Coregent
Offline
User avatar

  Level 57
 

Joined: January 9th, 2010, 3:55 pm

Posts: 589

Location: California
Originally I had planned to make videos for cut-scenes in this RMXP game. I put together a script and figured out how to do it (for the most part). Below are two, very early, basic concept videos I was working on to test out the cut-scene system. Please note that these are (well, were) WIP and are not necessarily representative of the final quality of the game.

Click this link to go to my blog and see the vids: http://rpgmakerxp.us/blog/?p=107

On an unrelated note: Please read and post in this thread too: http://www.rpgmmag.com/forums/viewtopic.php?f=128&t=8487

_________________
Image

Thutmose's Workshop: Making Things for RPG Maker
Kupid RPG Maker Keyboard: Live Stream


Top
Profile  
 
PostPosted: January 15th, 2010, 8:19 pm 
Rank 11: Sexy Black Mage Rank 11: Sexy Black Mage
Spotted Skunk/Dragon
Offline
User avatar

  Level 158
 

Joined: May 18th, 2005, 4:18 pm

Posts: 7289

Location: <- That Way ->
Okay, that's rather impressive.

_________________
Image Image
"What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."


Top
Profile  
 
PostPosted: January 15th, 2010, 8:43 pm 
Site Admin Site Admin
Rainbow Crash
Offline
User avatar

  Level 89
 

Joined: May 4th, 2005, 7:57 pm

Posts: 10447

Location: VA, mofo
Why are you plotting out the death of Feros?

_________________
ImageImageImageImage


Top
Profile  
 
PostPosted: January 15th, 2010, 8:50 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Nobody's Coregent
Offline
User avatar

  Level 57
 

Joined: January 9th, 2010, 3:55 pm

Posts: 589

Location: California
Ixzion wrote:
Why are you plotting out the death of Feros?

He knows why. :evil

I actually came up with all the names and whatnot years ago - like five, ten years ago. I've been thinking about DoF for a while.

Draygone wrote:
Okay, that's rather impressive.

Thanks - but there are a lot of problems. Granted, I only spent about two weeks working on the video concepts. I could probably do a heck of a lot better now. But don't hold me to that. :P

EDIT: Also - I re-rendered that Nimol vid in flash. Three years ago, my computer took 28 minutes 35 seconds to render it. Now, my new comp renders it in 1 minute 47 seconds. :D The faster render speeds ought to help me if/when I decide to start working on new videos.

_________________
Image

Thutmose's Workshop: Making Things for RPG Maker
Kupid RPG Maker Keyboard: Live Stream


Top
Profile  
 
PostPosted: January 15th, 2010, 9:11 pm 
Rank 5: Nimble Thief Rank 5: Nimble Thief
Offline
User avatar

  Level 4
 

Joined: May 8th, 2005, 5:08 pm

Posts: 1833

Location: Florida
This gets my approval. And not just because we share the same name. ;P


Top
Profile  
 
PostPosted: January 15th, 2010, 9:18 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Nobody's Coregent
Offline
User avatar

  Level 57
 

Joined: January 9th, 2010, 3:55 pm

Posts: 589

Location: California
Feros wrote:
This gets my approval. And not just because we share the same name. ;P
I'm glad you're not going to file charges. :^_^

_________________
Image

Thutmose's Workshop: Making Things for RPG Maker
Kupid RPG Maker Keyboard: Live Stream


Top
Profile  
 
PostPosted: January 20th, 2010, 6:20 pm 
Site Admin Site Admin
"The worst pokemon."
Offline
User avatar

  Level 97
 

Joined: January 16th, 2006, 1:09 pm

Posts: 15377

Location: 33.2076° N, 92.6663° W
Impressive? It looks bloody amazing. Seriously, if only RM1 had that kind of power.

_________________
Image
"Belief extremely stately towards great accomplishment."
-eruperade


Top
Profile  
 
PostPosted: January 20th, 2010, 8:26 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Nobody's Coregent
Offline
User avatar

  Level 57
 

Joined: January 9th, 2010, 3:55 pm

Posts: 589

Location: California
Lantis wrote:
Impressive? It looks bloody amazing. Seriously, if only RM1 had that kind of power.

Thanks. :)

The Nimol video (the one with the tower) was just a concept test to see if I could do a simple pseudo-3D animation for the city. The tower in the center was just a place-holder. I wanted to use the RTP to build the tower, houses, buildings, trees, people, everything, and place them inside and outside the walls - sort of like a pop-up book (I can't think of the actual industry-term right now, it's been a while. :P).

The idea was to be able to do a seamless transition from the game to one or more pseudo-3D cutscenes. Image you're playing the 2D game, approach the city gate for the first time, and have the camera pan up and zoom out to reveal the full extent of the city (similar to the concept video). That's something you have never seen in any RPG Maker game before. ^_^

I was planning a big epic-battle scene for Death of Feros, which took place inside and outside the walls of Nimol. As you moved throughout the battle, your area transitions would be interspersed with P3D cut-scenes which would show tens of thousands of animated RTP character sprites battling each other with magic (fireballs, walls of light, lighting, etc). You would see the walls of Nimol assaulted, blown up, repaired (with magic) - not to mention people assaulted, blown up, and repaired (though not repaired as well as the walls). Thanks to the low resolution of RMXP (and depth-of-field), big battles like that should be doable, since I wouldn't have to show very much detail except for close-ups.

In video, it's possible to animate the sprites in ways that are not possible in RMXP. You can have characters jump, leaping toward an enemy, go flying upward when they're hit with a fireball (leaving a trail of flames as they soar through the sky), show smoke and particle effects, blow off soldier's heads, pierce them with spears of ice, animate spurts of blood when they're wounded, and all sorts of wonderful things that you just can't do with "Move one tile right, then one tile left, then one tile up...".

Then there were temple scenes with rivers of light and energy flowing up the walls, the magical construction of buildings, dramatic battle and death scenes, and an epic battle scene flashback which showed the terrible extent of the main villain's true power (you know the moon Beos in the vid? Let's just say it didn't fracture on it's own accord).

There were lots of interesting visuals I wanted to include that you could never see in any other RPG Maker game. Like the fracturing of the moon Beos. That happens pretty early in Death of Feros, so it's not much of a spoiler. But there are a few really cool things that I can't reveal. :( I'm not sure if I'll ever get around to making these games, but I'm better safe than sorry.

Actually, a lot of the visual/technical stuff I thought up for these games was inspired by the old 2D/3D RPGs (mainly FF). They would use 2D backgrounds with 3D elements and animations. I can't pull off their techniques very well myself, but I can use them for inspiration.

With all the custom visuals I wanted to do, the game would end up being like 20 GB or more. :P

It's really too bad that RMXP doesn't natively support video, and you have to use some kind of work-around. If they ever do another PC RPGM, I really hope it includes video cut-scene support. That's the feature that I want most of all.

_________________
Image

Thutmose's Workshop: Making Things for RPG Maker
Kupid RPG Maker Keyboard: Live Stream


Top
Profile  
 
PostPosted: January 22nd, 2010, 5:27 pm 
Site Admin Site Admin
Rainbow Crash
Offline
User avatar

  Level 89
 

Joined: May 4th, 2005, 7:57 pm

Posts: 10447

Location: VA, mofo
I've seen the videos. It's an interesting concept.

But if the next PC RM had a video cut-scene setting, project uploads would instantly triple. :p

_________________
ImageImageImageImage


Top
Profile  
 
PostPosted: January 22nd, 2010, 8:59 pm 
Rank 2: Eager White Mage Rank 2: Eager White Mage
Nobody's Coregent
Offline
User avatar

  Level 57
 

Joined: January 9th, 2010, 3:55 pm

Posts: 589

Location: California
Ixzion wrote:
But if the next PC RM had a video cut-scene setting, project uploads would instantly triple. :p

I can imagine some really terrible games would be created. *shudder*

But there is so much potential for video in a 2D RPG, it'd be shame if the next PC title didn't easily allow for it.

_________________
Image

Thutmose's Workshop: Making Things for RPG Maker
Kupid RPG Maker Keyboard: Live Stream


Top
Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group