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 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGT4 - TIPS AND TRICKS

 Post subject: Re: RPGT4 - TIPS AND TRICKS
Posted: September 20th, 2016, 12:18 pm 

Replies: 6
Views: 3965


But shouldn't those tiles like Trees be the exception instead of the norm? I mean, bridge tiles wouldn't even work if their walkability was independent of Layer right? From what you just said, and assuming this is indeed the case, I suppose I can use Layer 2 as my "main Layer" and construc...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGT4 - TIPS AND TRICKS

 Post subject: Re: RPGT4 - TIPS AND TRICKS
Posted: September 19th, 2016, 9:31 pm 

Replies: 6
Views: 3965


Sure, but Variables and Timer are too good to ignore compared to RM1. Do you know if it's possible to toggle Walkability on each Tile? If not, can this be controlled via Layers? Speaking of Layers, any info on it? I see its options under Events/Dungeon are: 1:2 2:1 1:* *:2 I know how Layer works on ...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGT4 - TIPS AND TRICKS

 Post subject: Re: RPGT4 - TIPS AND TRICKS
Posted: September 17th, 2016, 3:39 pm 

Replies: 6
Views: 3965


Thx for the doc. I still don't get how to use Counter0. Do I set this command before or after the Timer command? Or do I need to insert the Timer inside Counter0? For those wondering, I've managed to create an infinite real time loop (that doesn't interrupt the player) that allows you to activate wh...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGT4 - TIPS AND TRICKS

 Post subject: RPGT4 - TIPS AND TRICKS
Posted: September 16th, 2016, 4:14 pm 

Replies: 6
Views: 3965


I'm surprised there isn't any guide or info on how to use this after the translation. Does anybody know how to do anything in RPGT4? Any tips? What I really want to know is how to trigger Events automatically, without requiring player interaction . Whether it's based on a timer, countdown or any con...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGT4 Translation Patch 0.3.4b

Posted: September 16th, 2016, 2:47 pm 

Replies: 50
Views: 61341


How to make this work on PSP 3k (and any other model I assume): Requirements: PSP CFW (some may not be compatible), PSX2PSP progam, a .BIN disc image of your original RPG Tsukuru 4, the 0.3.4b english patch and PPF-O-MATIC. Optional but desirable: full PSP POPSTATION installation. Method: Apply the...
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