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Forum: NDU Topic: Progress So Far |
Xenogears56 |
Posted: October 3rd, 2005, 2:28 pm
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Replies: 1 Views: 582
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I have put off doing Guardia Spirits until I get a hold of RPG Maker XP, but for RPG Maker 3 I'm doing a game called Warlock and Wizardy, and bear with me, becasue I'm building this game still as I'm learning all the various things that I can do with the game, but I have a target release date of 5/2... |
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Forum: NDU Topic: Variables Help for RPG Maker 3 (When I figure out stuff) |
Xenogears56 |
Posted: October 3rd, 2005, 2:10 pm
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Replies: 1 Views: 561
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Ok now I've figured out some things about Varibles and how they can be used. Now if you've played RPG maker 1 you can kinda use Varibles as Switches, but here is the core difference between the two. Switches are constant, meaing that they can only be turned on or off on the other hand a Varible can ... |
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Forum: NDU Topic: Any Questions? |
Xenogears56 |
Posted: September 30th, 2005, 4:29 pm
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Replies: 3 Views: 886
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My up comming games are Warlock and Wizardy for RPG Maker 3. What going to make it rock is the fact that eventhough all RPG's use Magic, this game will add diffrent levels of magic from when the Characters a Children, Adults and when they have mastered their craft, making the player feel a since of ... |
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Forum: NDU Topic: Variables Help for RPG Maker 3 (When I figure out stuff) |
Xenogears56 |
Posted: September 29th, 2005, 1:26 pm
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Replies: 1 Views: 561
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Right now I'm spending a lot of time figuring out how they work, and I'll right down how I used them to move my story along in the hopes that'll help you guys out on figuring out how it works. |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: RPG Maker 3 Variable Guide (Work in Progress) |
Xenogears56 |
Posted: September 28th, 2005, 2:16 pm
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Replies: 4 Views: 1625
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My guess would be that Internal variables allow you to use them inorter to change what would happen during that Characters or objects event(s) for instance a Towns Man named Jeremy says "Hey it sure is a beautyfull day out" becasue his Interal variable 1 is set to (0) so you can have him say "Hey (M... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: i need help making a story |
Xenogears56 |
Posted: September 27th, 2005, 3:53 pm
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Replies: 10 Views: 2467
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You Could make the story about the Dark Lord and the Hero, two seperate story arcs, the Dark lord taking Princess(s) to help this bigger plan and the Hero that is hired by a Kingdom to protect their princess and start the story from there. |
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Forum: NDU Topic: Any Questions? |
Xenogears56 |
Posted: September 26th, 2005, 4:59 pm
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Replies: 3 Views: 886
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Any Questions you have about Me, My Games, or my Studio. Ask them here and they'll be answered.
THANKS! |
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Forum: NDU Topic: Progress So Far |
Xenogears56 |
Posted: September 26th, 2005, 4:58 pm
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Replies: 1 Views: 582
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My Game Guardia Spirits is still in the develpmental stages, Right now I'm doing all the Stuff that will Support the Story -Weapons -Magic (Character and Monster) -Map Layout (Over World) -Monsters Hopefully I'll have all this information for you on the site by Oct 25, 2005 and don't be afraid to As... |
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Forum: NDU Topic: Thanks |
Xenogears56 |
Posted: September 26th, 2005, 4:36 pm
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Replies: 0 Views: 457
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Hey I just wanted to say thanks for letting me have a development studio on this site, and I hope that we have a great joureny together. |
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Forum: Requesting Center Topic: NDU |
Xenogears56 |
Posted: September 22nd, 2005, 11:01 am
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Replies: 1 Views: 613
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My Studio Name is NDU (thats short for Neo Densetsu Unlimited Studios) And right now we have two games in Development Adventure Mansion for RPG Maker 1 and Guardia Spirits for RPG Maker 3. My Target release date for Adventure Mansion is December 16, 2005 and for Guardia Spirits is June 25, 2006, and... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Counter Blancing Character Vs. Monster Battles |
Xenogears56 |
Posted: September 21st, 2005, 4:54 pm
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Replies: 4 Views: 962
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RPG Maker 1 and RPG Maker 2000, but I was hoping for any Universal RPG Help on the subject |
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Forum: Development Studio News Topic: Omega Crisis: Prelude to Chaos Script Completed |
Xenogears56 |
Posted: September 21st, 2005, 4:51 pm
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Replies: 1 Views: 1350
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Cool seems like its shaping up to be a really good Series, can't wait to hear more news. |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Counter Blancing Character Vs. Monster Battles |
Xenogears56 |
Posted: September 21st, 2005, 4:49 pm
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Replies: 4 Views: 962
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I need help with how do I make it so monters in my RPG's don't cont. to miss, but don't deliver crushing blows to my characters. I was wondering if anybody had any tips or Formulas that could help me out with my Problem.
Thanks. |
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