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 Forum: Site & Forum Support + Comments   Topic: Say Goodbye To Alice!

 Post subject: Say Goodbye To Alice!
Posted: August 13th, 2015, 5:39 pm 

Replies: 7
Views: 5703


Hello, all of you f*cking stupid video game nerds! I write to you to tell you that I am not the one posting this. I have stolen this girl's computer. And that girl is such a newb! The password to her computer is [admin edit], and she has a txt file with a list of all her passwords on her desctop! He...

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 28th, 2015, 1:44 pm 

Replies: 50
Views: 70055


Guarionex wrote:
Regular phone? Do they still exist? :O


Duh, of course they do.
And in RM1, they exist even in mid-evil times :P

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 24th, 2015, 3:25 am 

Replies: 50
Views: 70055


Well, both AA and S2 have been in development for this long. So we can say it's all RM1's fault. Any minor glitches or typos we see - we will just blame on RM1 (Dray, remember that). So not only was RM1 not intended to create such long games, it was not intended to have such long development times, ...

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 24th, 2015, 2:03 am 

Replies: 50
Views: 70055


Well, that is interesting, and weird at the same time...
RM1 un-doing itself? Has this ever happened to anyone else?

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 23rd, 2015, 3:03 pm 

Replies: 50
Views: 70055


A typo this early in the game?
Very first dungeon, the forest, and the very first sign... Typo already...

Image

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 23rd, 2015, 4:41 am 

Replies: 50
Views: 70055


Found a typo on the Offline Site. On the screenshots/maps page, under the screenshot with the battleship minigame, it says "There are very VIEW mini-games in Arc Arath, but they are there if you look." I'm guessing it should say "FEW" EDIT: The FAQ calls the game "S.O.E"...

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 22nd, 2015, 2:55 pm 

Replies: 50
Views: 70055


Well, first thing I want to say is... I am slightly annoyed by there being a sound effect when you scroll throught text, and would prefer if there wasn't. I know this is a very simple fix, but not sure if other people would agree with me on the need of changing that... EDIT: Sorry, but I didn't star...

 Forum: L & E Productions   Topic: Arc Arath Official Release

Posted: March 22nd, 2015, 2:27 pm 

Replies: 50
Views: 70055


Wow. Just... I thought this was going to be the final demo before the release.
And yet... The game is finally out...

I will start playing it now.
And big congrats on finishing the game.

 Forum: L & E Productions   Topic: Arc Arath Development Thread

 Post subject: Re: Arc Arath
Posted: February 13th, 2015, 2:40 pm 

Replies: 441
Views: 213955


This is interesting, because in the PC Rpg Makers, it's very easy to make running absolutly garanteed

 Forum: L & E Productions   Topic: Arc Arath Development Thread

 Post subject: Re: Arc Arath
Posted: February 9th, 2015, 7:06 am 

Replies: 441
Views: 213955


Hey, guys, just wanted to let you know that have read this entire thread, all 22 pages. Unfortunatly, I could not watch some of the old Vidler/Megavideo video updates. But still. I am really impressed just with how much effort you put into this. And despite all you're frustrations, you're not giving...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 17th, 2015, 6:02 am 

Replies: 731
Views: 215228


I looked that game up.
It's based on religion. So you should be careful not to scare your viewers off. Maybe even have a special disclaimer for it...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 15th, 2015, 2:30 pm 

Replies: 731
Views: 215228


I am curious what could you do to create a new disclaimer. It may be that people think you are not sirius when they see the "mwahahaha" part and stuff like that... As for a new thumbnail... why bother with that? Also, what determines the order of the planned LPs? You would think requests w...

 Forum: Magcon 2015   Topic: Magcon 2015 RPG Maker Submissions

Posted: January 15th, 2015, 11:53 am 

Replies: 9
Views: 4506


FleshRenderStudios wrote:
I am considering sending in a copy of my almost finished game or your LP just not sure if I should yet or not :p


Send it, of course, cuz y not? :P

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 15th, 2015, 10:37 am 

Replies: 731
Views: 215228


Well, what makes you think Season 8 will be better? I do agree that you may have overdone RM1 for now, so seeing a new RM2, RM3 and your start on Ace would be nice. But are the games good or interesting? And what of Ace Demos? They're demos, not even full games. Would they be interesting, like Homag...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 15th, 2015, 3:15 am 

Replies: 731
Views: 215228


I'm a bit sceptical about Season 8 thought. I don't really get the point of starting a new Season, when you could just play those games in Season 7

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 14th, 2015, 11:49 am 

Replies: 731
Views: 215228


Hey, Dray, made this for you :)

 Forum: L & E Productions   Topic: Arc Arath Development Thread

 Post subject: Re: Arc Arath
Posted: January 5th, 2015, 3:32 pm 

Replies: 441
Views: 213955


Actually, I wasn't being sarcastic, just a bit more agresive than i should have been. I just think that since this in an RPG, it should have battles, and they should be well balanced. If you deside to abandon the battle balancing, battles could become less enjoyable, or even seem pointless maybe... ...

 Forum: L & E Productions   Topic: Arc Arath Development Thread

 Post subject: Re: Arc Arath
Posted: January 4th, 2015, 4:07 pm 

Replies: 441
Views: 213955


You're using random encounters?
Well, i guess for a game this long, it makes sense not to waste countless memory on enemies walking on the map :P
That would have probably doubled the amount of memory cards :P

 Forum: L & E Productions   Topic: Arc Arath Development Thread

 Post subject: Re: Arc Arath
Posted: January 4th, 2015, 3:38 pm 

Replies: 441
Views: 213955


rpg maker was never designed for the kinds of games we have developed. that where where able to break the single memory card limitation is an example of how flexible the system is. of course this comes with many headaches and random insanity that causes brain hemorrhaging and rages. i understand th...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Let's Play (With Draygone)

Posted: January 4th, 2015, 6:35 am 

Replies: 731
Views: 215228


And what Ace is capable of is irrelevant because it's capable of too much. So I'm going to judge by what's there, rather than what the editor is capable of. Not everyone has the skills to create custom graphics or scripts, after all. Still, i could tell you, just for trivia, what's a feature and wh...
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