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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: rpgm3 encryption |
donald |
Posted: October 12th, 2005, 3:03 pm
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Replies: 10 Views: 2491
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thanks guys... but ( to spoom ) when you said I could put these checks in to frustrate i hade an idea, but am now wondering if it might work....is it possible to really create an event that could check for itself whether a variable should or shouldnt have been activated sooner than it should--as res... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: rpgm3 encryption |
donald |
Posted: October 11th, 2005, 2:21 pm
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Replies: 10 Views: 2491
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thanks King Spoom! But, You said that if I am really that serious about password encryption that I should add "CHECKS" ---excuse me if im a lil naive but what are checks and are they mentioned in my RPGM3 instruction manual? Also, how tight can I keep control of the player from being able to cheat ?... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: rpgm3 encryption |
donald |
Posted: October 6th, 2005, 11:51 pm
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Replies: 10 Views: 2491
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Look "dude", sorry if my question somehow annoyed you, but (1) alot of people dont wanna work on a game for 200 hours+ just so some guy can cheat by starting off at level 99...If THAT is your thing, than by all means send me your game you toiled over when its done and see if you like it when I can r... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: rpgm3 encryption |
donald |
Posted: October 6th, 2005, 6:48 pm
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Replies: 10 Views: 2491
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How can so many of you guys talk about & claim to own RPG Maker 3 ( & especially wanting to share game data via the net) without being bothered that there seems to be no password ability in order to protect your creations...and, if any one of you really own the game you can inform those of u... |
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Forum: Official RPGMM Headlines Topic: RM3: Forum questions answered. *Check here repeatedly! |
donald |
Posted: September 28th, 2005, 1:33 pm
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Replies: 9 Views: 3746
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-In rpgm 1&2 I (the owner/creator) could require the player to put in a password in order to edit my game-so i can keep them from tampering with it..is that feature found in rpgm3 & if not is there a substitute? - If my memory card is running out of memory, can I continue it onto a 2nd mem. ... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: mostly about rpgm3 password ability help |
donald |
Posted: September 28th, 2005, 1:16 pm
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Replies: 2 Views: 758
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donald wrote: To Ixzion or whomever else; Hi im new, my name is donald-Question: #1-if rpgm3 doesnt use switches or flags, than how can i link multiple npc's to a similar event?( ex: every npc is said a main character has died & they verbally express it) #2-In rpgm 1&2 I could require the pl... |
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Forum: Chat Archives Topic: Ask Ixzion anything. |
donald |
Posted: September 28th, 2005, 1:08 pm
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Replies: 43 Views: 5058
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donald wrote: To Ixzion, Hi im new, my name is donald-Question: #1-if rpgm3 doesnt use switches or flags, than how can i link multiple npc's to a similar event?( ex: every npc is said a main character has died & they verbally express it) #2-In rpgm 1&2 I could require the player to put in a ... |
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