Site Announcements

  • Account registration restricted. Email lord.ixzion AT gmail.com and I will get you set up. Thanks.
  • RPGMM Discord Channel - https://discord.gg/YJnAfVr

  • New to the site? Let us know!! - Check here.
  • RPGM Magazine Mission Statement. - Check here.
  • We now have a forum up specifically for the races, check it out. - Check here.


[Continue]

It is currently November 14th, 2024, 3:43 am
View unanswered posts | View active topics


All times are UTC - 5 hours [ DST ]


Search found 6 matches
Search these results:

Author Message

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM1 - your assistance is required

Posted: June 25th, 2011, 7:59 pm 

Replies: 10
Views: 3107


Sweet, now i can continue my battle system event. It sounds fairly simple enough, only problem is the amount of hp reducing pages will limit the battle length as well as probably severely increase memory usage. I may announce the amount of pages in sort of a "conditions for winning: defeat enem...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM1 - your assistance is required

Posted: June 25th, 2011, 6:24 pm 

Replies: 10
Views: 3107


dude, thanks so much that battle system looks great and it has helped me out a lot. I didn't have the slightest idea that it was even possible to pull off such a large battle system. My talents may be quite a bit undershot for something that huge, and my determination? I can't even guess how long th...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM1 - your assistance is required

Posted: June 24th, 2011, 7:51 pm 

Replies: 10
Views: 3107


thanks a lot lantis its good to be here. I never imagined a website this dedicated to rpg maker and even more so still has ppl using the first rpgm. And believe it or not this system i'm using so far doesn't use too much data. so far a simple setup of the enemy not attacking, but your able to attack...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM1 - your assistance is required

Posted: June 23rd, 2011, 9:48 pm 

Replies: 10
Views: 3107


Ive attempted the battle system so far and i have it set up so that the enemy follows player, and when the player checks the enemy it added 6 items to inventory. switch 1 turns on, and each subsequent check of the enemy gave a probability of 33 percent for 1-3 of said item to be removed from the pla...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPG Maker 1 Randomization

Posted: June 23rd, 2011, 9:20 pm 

Replies: 16
Views: 4673


I can dig randomizing items in treasure chests to the full extent. For those of you who have played azure dreams, even the first floor of the dungeon could boast wonderful items, and as long as the person got a wind crystal allowing him to escape the dungeon, all would be good. Also subsequent visit...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM1 - your assistance is required

Posted: June 23rd, 2011, 8:31 pm 

Replies: 10
Views: 3107


So im new to the rpgm community, however i've been using maker 1 ever since i got it. I have never completed a game on it due to my own personal debates against its default battle system setup. This all being said, i have hardcore fiddled with the event editor and already have full knowledge of ever...
Sort by:  
Page 1 of 1 [ Search found 6 matches ]


All times are UTC - 5 hours [ DST ]


Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group