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 Forum: General Discussion   Topic: PROJECT: Add on to RPGmaker3 has begun!

Posted: April 23rd, 2008, 3:27 pm 

Replies: 39
Views: 8269


All I did was put in the conversation inbetween Feros and Ixzion. After I made Ixzion spawn in the town. Whoever gets it next needs to work or change that.

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Imperialism

Posted: March 18th, 2008, 9:54 am 

Replies: 9
Views: 1804


My brother had stole my PS2. I just got it back though. So I'll get working on this agian.

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Imperialism

Posted: March 5th, 2008, 7:19 pm 

Replies: 9
Views: 1804


Thanks for the posts :)

Quote:
The only thing I would add is maybe a 'hang/kill' option for crimes. It'd be cool to have that option for players, although it could carry heavy consequences.


I haven't yet got to that coding, but that could very well be in there.

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Imperialism

Posted: March 5th, 2008, 10:21 am 

Replies: 9
Views: 1804


Duel wrote:
Read this at the Pav. Good luck, seems really cool.


Yeah, at the Pav it got quite alot of questions and posters. I don't know if it's because my post was huge, or if because I'm new. I think I may just stick to the Pav. :\

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Imperialism

 Post subject: Imperialism
Posted: March 4th, 2008, 7:43 pm 

Replies: 9
Views: 1804


I'm from Pavilionboards. And I came here to tell you about my game. It may seem jumbled because I am copying and pasting my original posts. [hr] Yes. I actually plan on doing this with RPGM 3. Imperialism is not an RPG but yet a strategy game. There is no story at all, besides the one you write by y...
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