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Forum: Amy Rose's Spam Hammer Archives Topic: Signatures |
Tullaris |
Posted: December 5th, 2005, 11:01 pm
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Replies: 13 Views: 1910
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where can i find tutorials? |
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Forum: Amy Rose's Spam Hammer Archives Topic: Signatures |
Tullaris |
Posted: December 5th, 2005, 10:28 pm
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Replies: 13 Views: 1910
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i have paint shop pro, but i can't figure out how to do anything... well i guess thats my fault ![Crying or Very sad :cry](./images/smilies/cry_emote.gif) |
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Forum: Amy Rose's Spam Hammer Archives Topic: Signatures |
Tullaris |
Posted: December 5th, 2005, 10:04 pm
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Replies: 13 Views: 1910
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How do I make a signature, I tried getting a picture and cutting it out but I couldn't get it worth crap. So, could someone help me out? |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Can NPCs be moved from one map to another? (RPGM3) |
Tullaris |
Posted: December 5th, 2005, 9:55 pm
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Replies: 20 Views: 4481
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is there a warp event for the NPCs? i looked all over and couldn't find one, maybe im looking in the wrong place. |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: just a question or 2.. |
Tullaris |
Posted: December 5th, 2005, 8:39 pm
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Replies: 4 Views: 1107
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to set start points you have to go into the story settings and there is a start location or something like that. |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: just a question or 2.. |
Tullaris |
Posted: December 5th, 2005, 8:12 pm
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Replies: 4 Views: 1107
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1- as far as i know i don't think you can enter other places through the preveiw 2- go here: http://rpgmmag.com/forums/viewtopic.php?t=669 but none of the models you pick other than that archer will do the right motion, you'll prbly have to use that archer model -oh and you put things in a building ... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: RPGM3, Have any character equip any weapon! |
Tullaris |
Posted: December 5th, 2005, 8:10 pm
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Replies: 17 Views: 5017
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what do you mean by character battle? isn't that just a battle with an enemy character? |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: RPGM3, Have any character equip any weapon! |
Tullaris |
Posted: December 5th, 2005, 5:50 pm
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Replies: 17 Views: 5017
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what is the player has the enemy character in their party first and equips the weapon? then they fight the enemy |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Two Questions |
Tullaris |
Posted: December 5th, 2005, 5:07 pm
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Replies: 3 Views: 1021
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wow, thanks a lot for all that, but i do have a couple more questions: 1- how much xp do you think players should be getting? 2- should i be using the level up feature for the monster parties or just determine what the player should be and base the monster's stats around there? thanks again for post... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: How do you make Switches open doors in dungeons? (RPGM3) |
Tullaris |
Posted: December 4th, 2005, 7:20 pm
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Replies: 12 Views: 2415
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Is the event occurance the same as the event condition? Because that is where i put in "Dungeon Switch ON" and it didn't ever switch to mode 2. What i was trying to do is: you walk by an event and it tells you to flip the switch then, after you flip the switch the event changes to mode 2 and plays o... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Two Questions |
Tullaris |
Posted: December 4th, 2005, 5:15 pm
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Replies: 3 Views: 1021
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I have two questions on RPG Maker3: 1- Is there a way to slow down Storytellers? (ie the fade in/out, among others that go by too quick) 2- Also, maybe this one is asking too much but, is there some sort of attack/defence/magic formula to make things balanced? And also, how much xp is good for aroun... |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: RPGM3, Have any character equip any weapon! |
Tullaris |
Posted: December 4th, 2005, 12:18 pm
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Replies: 17 Views: 5017
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is there a way this can be done with enemy characters? |
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Forum: RPG Maker Series Dev. and Help (RMDH) Topic: Cutscenes |
Tullaris |
Posted: December 3rd, 2005, 9:19 pm
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Replies: 10 Views: 2711
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I had to make a town appear to be destroyed as well... it wasn't anything THAT great but what I did do was: -Put Smoke signals behind the buildings, as hidden as possible -Made all the trees either fallen trees or the destroyed ones That's the best I could think of to use. The town kinda looks destr... |
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