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 Forum: Amy Rose's Spam Hammer Archives   Topic: Signatures

Posted: December 5th, 2005, 11:01 pm 

Replies: 13
Views: 1910


where can i find tutorials?

 Forum: Amy Rose's Spam Hammer Archives   Topic: Signatures

Posted: December 5th, 2005, 10:28 pm 

Replies: 13
Views: 1910


i have paint shop pro, but i can't figure out how to do anything... well i guess thats my fault :cry

 Forum: Amy Rose's Spam Hammer Archives   Topic: Signatures

 Post subject: Signatures
Posted: December 5th, 2005, 10:04 pm 

Replies: 13
Views: 1910


How do I make a signature, I tried getting a picture and cutting it out but I couldn't get it worth crap. So, could someone help me out?

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Can NPCs be moved from one map to another? (RPGM3)

Posted: December 5th, 2005, 9:55 pm 

Replies: 20
Views: 4481


is there a warp event for the NPCs? i looked all over and couldn't find one, maybe im looking in the wrong place.

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: just a question or 2..

Posted: December 5th, 2005, 8:39 pm 

Replies: 4
Views: 1107


to set start points you have to go into the story settings and there is a start location or something like that.

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: just a question or 2..

Posted: December 5th, 2005, 8:12 pm 

Replies: 4
Views: 1107


1- as far as i know i don't think you can enter other places through the preveiw 2- go here: http://rpgmmag.com/forums/viewtopic.php?t=669 but none of the models you pick other than that archer will do the right motion, you'll prbly have to use that archer model -oh and you put things in a building ...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM3, Have any character equip any weapon!

Posted: December 5th, 2005, 8:10 pm 

Replies: 17
Views: 5017


what do you mean by character battle? isn't that just a battle with an enemy character?

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM3, Have any character equip any weapon!

Posted: December 5th, 2005, 5:50 pm 

Replies: 17
Views: 5017


what is the player has the enemy character in their party first and equips the weapon? then they fight the enemy

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Two Questions

Posted: December 5th, 2005, 5:07 pm 

Replies: 3
Views: 1021


wow, thanks a lot for all that, but i do have a couple more questions: 1- how much xp do you think players should be getting? 2- should i be using the level up feature for the monster parties or just determine what the player should be and base the monster's stats around there? thanks again for post...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: How do you make Switches open doors in dungeons? (RPGM3)

Posted: December 4th, 2005, 7:20 pm 

Replies: 12
Views: 2415


Is the event occurance the same as the event condition? Because that is where i put in "Dungeon Switch ON" and it didn't ever switch to mode 2. What i was trying to do is: you walk by an event and it tells you to flip the switch then, after you flip the switch the event changes to mode 2 and plays o...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Two Questions

 Post subject: Two Questions
Posted: December 4th, 2005, 5:15 pm 

Replies: 3
Views: 1021


I have two questions on RPG Maker3: 1- Is there a way to slow down Storytellers? (ie the fade in/out, among others that go by too quick) 2- Also, maybe this one is asking too much but, is there some sort of attack/defence/magic formula to make things balanced? And also, how much xp is good for aroun...

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: RPGM3, Have any character equip any weapon!

Posted: December 4th, 2005, 12:18 pm 

Replies: 17
Views: 5017


is there a way this can be done with enemy characters?

 Forum: RPG Maker Series Dev. and Help (RMDH)   Topic: Cutscenes

Posted: December 3rd, 2005, 9:19 pm 

Replies: 10
Views: 2711


I had to make a town appear to be destroyed as well... it wasn't anything THAT great but what I did do was: -Put Smoke signals behind the buildings, as hidden as possible -Made all the trees either fallen trees or the destroyed ones That's the best I could think of to use. The town kinda looks destr...
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